Author Topic: dedicated  (Read 2049 times)

When I start a dedicated server, it stops at "Engine Initialized..."

Code: [Select]
Last login: Thu Jan 28 15:14:48 on ttys000
Liam-Dooley:~ ljdooley$ /Users/ljdooley/Desktop/Blockland\ v14\ -\ DEDICATED/dedicated.command ; exit;
Console Initialized.
% Console Initialized.
% --------- Loading Common ---------
Loading compiled script base/main.cs.
Loading compiled script base/client/defaults.cs.
Loading compiled script base/server/defaults.cs.
Executing config/client/prefs.cs.
Executing config/server/prefs.cs.
--------- Loading MODS ---------


--------- Initializing Base ---------
Loading compiled script base/client/init.cs.
Loading compiled script base/server/init.cs.
Loading compiled script base/client/canvas.cs.
Loading compiled script base/client/audio.cs.

--------- Initializing Base: Server --------------
Loading compiled script base/server/mainServer.cs.
Loading compiled script base/server/scripts/game.cs.
Engine initialized...

Ever since I ran the auto-updater, I cannot load my Blockland at all, and my log looks exactly the same

Disable some add-ons starting with Server_asdf     That COULD work. If not, say.

This might sound stupid but what do you mean by  "Server_ASDF" ?

This might sound stupid but what do you mean by  "Server_ASDF" ?
basically all add-ons that are classed under Server_[AddonName]

Ok... but it's dedicated... how do I change that?

You accessed the client at least twice, right?

You accessed the client at least twice, right?
I'm not totally smart when it comes to the more technical part of Blockland... What do you mean I accessed it at-least twice?

 I would assume since I get into the server twice, that I accessed it twice...?

Same thing for me. It must be a mac-only bug.

Is this fix-able somehow?

windows steals from mac, i conclude that eric hartman didnt make full bug fixes for map in new v14 and other patches such as newer things

windows steals from mac, i conclude that eric hartman didnt make full bug fixes for map in new v14 and other patches such as newer things
What the forget did you just say?

Ever since I ran the auto-updater, I cannot load my Blockland at all, and my log looks exactly the same
I had to manually dl v14 because when the progress bar would get full, blockland would just quit.

Ever since I ran the auto-updater, I cannot load my Blockland at all, and my log looks exactly the same
Ok, dude... I am not having trouble opening the game... I am having trouble hosting a dedicated server...

When I start a dedicated server, it stops at "Engine Initialized..."

Code: [Select]
Last login: Thu Jan 28 15:14:48 on ttys000
Liam-Dooley:~ ljdooley$ /Users/ljdooley/Desktop/Blockland\ v14\ -\ DEDICATED/dedicated.command ; exit;
Console Initialized.
% Console Initialized.
% --------- Loading Common ---------
Loading compiled script base/main.cs.
Loading compiled script base/client/defaults.cs.
Loading compiled script base/server/defaults.cs.
Executing config/client/prefs.cs.
Executing config/server/prefs.cs.
--------- Loading MODS ---------


--------- Initializing Base ---------
Loading compiled script base/client/init.cs.
Loading compiled script base/server/init.cs.
Loading compiled script base/client/canvas.cs.
Loading compiled script base/client/audio.cs.

--------- Initializing Base: Server --------------
Loading compiled script base/server/mainServer.cs.
Loading compiled script base/server/scripts/game.cs.
Engine initialized...
It's a Blockland v14 bug on macs. I think somebody said about deleting all server-side add-ons.

Luckilly Dedicated LAN works.