yeah, im still having errors with the speed...
i also have a new problem.
when i use the event ifvartovar and have it check a player var to another one as to increment printcount on print bricks to display the 2nd variable, if i press send, it gets rid of the second variable and when i activate the brick it spams this :
ERROR: SimObject::ProcessInputEvent() - bad number of parameters on event 'ifVarToVar' (numParameters)
BackTrace: ->armor::onTrigger->armor::onTrigger->armor::onTrigger->armor::onTrigger->armor::onTrigger->armor::onTrigger->armor::onTrigger->armor::onTrigger->armor::onTrigger->Player::ActivateStuff->Player::ActivateStuff->fxDTSBrick::onActivate->fxDTSBrick::ProcessInputEvent->SimObject::ProcessInputEvent
alas i dont think player dmg works either unless you have to check the name first