Author Topic: Deathmatch Classic- / Quake-Like DM - If you camp, you're playing it wrong  (Read 2909 times)


woww of COURSE i wasn't acredited for assitant color advisor

consider our contract OVER electrk

its fun but gets repetitive.

how about have rounds so that every round you can cycle out weapons using a projectile-based weapon randomizer so its not just the same four weapons hours on end.

i suggest cycling kaje's sniper rifle, rocket launcher, and spear with the rest of the weapons you have there. Also, consider adding booster spawns in the surrounding halls/center arena for quick escapes, and/or jump boosters in those corners people get stuck in.

its fun but gets repetitive.

how about have rounds so that every round you can cycle out weapons using a projectile-based weapon randomizer so its not just the same four weapons hours on end.

i suggest cycling kaje's sniper rifle, rocket launcher, and spear with the rest of the weapons you have there. Also, consider adding booster spawns in the surrounding halls/center arena for quick escapes, and/or jump boosters in those corners people get stuck in.
kaje's sniper rifle would NOT fare well on this map, it's definitely more suited to fast paced weapons

i think more quake-ey weapons would be the best though.

I'm going to add a map rotation system so doesn't get old.
I just need maps haha

if i were to give you a set of sweet-ass models would you host them

if i were to give you a set of sweet-ass models would you host them

Perhaps.
What models were you thinking?

replacements for every weapon you've got currently

actually i might end up just making an entirely new pack

that seems like a good idea

replacements for every weapon you've got currently

actually i might end up just making an entirely new pack

that seems like a good idea
why do you never give/offer anyone else these things.
why man.
they're so awesome.

i totally offer them to everyone

i just HAVE quake models lying around, so this turned out perfectly

replacements for every weapon you've got currently

actually i might end up just making an entirely new pack

that seems like a good idea

:o

Yes I would be interested

kaje's sniper rifle would NOT fare well on this map, it's definitely more suited to fast paced weapons

i think more quake-ey weapons would be the best though.
i think using kaje's sniper rifle would be a really neat challenge on this map. would be valuable for practice on leading shots. to compensate for the speed of the map you could reduce the cooldown time to half its current value though.

Cool.
I made something like this too, but yours is much better.

And how did I completely forget about the repeater gun?

If someone wants to remake q3dm17 I'd be glad to add it to the map rotation.
Check the bottom of the OP for resources.

I started my own but I don't have the attention span to remake a map :/

http://dl.dropboxusercontent.com/u/22706254/Blockland/q3dm17.bls

I also suck at building so...
« Last Edit: May 25, 2013, 09:30:10 PM by Electrk »

Just finished a new arena
I'll work on map rotation tomorrow

Er, later today
« Last Edit: May 26, 2013, 04:28:24 AM by Electrk »