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request: ShapeBaseImage::playSequence
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Topic: request: ShapeBaseImage::playSequence (Read 1564 times)
PhantOS
January 09, 2018, 11:03:06 AM
can someone who actively digs around the engine functions and other bullstuff develop a function that allows you to play sequences on shape images outside of the state system? im working on a project that transcends the state system and i want to be able to utilize image animations outside of that system freely or whatever
if its possible can someone do it or release it as a dll or something
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Kyuande
January 09, 2018, 11:39:50 AM
Not possible in the torkscript, possible with dll, but very challenging. If I remember the client will also need the same dll, probably not recommended
Shift Kitty
January 09, 2018, 12:31:25 PM
Yeah, the client would definitely need the dll as well.
Your best bet is using a dead player object and animating that.
PhantOS
January 09, 2018, 01:00:07 PM
ack!
Kyuande
January 09, 2018, 02:59:23 PM
Bot anim/mount hacks arr fun...
Its sad we have to do this
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request: ShapeBaseImage::playSequence