Apologies for the double post. Just wanted to say that the shadow issue I've been having doesn't seem to be with how I'm making models, but how the plugin imports or exports. Using the default m.dts, importing and exporting with no changes at all:-snip-Using the default m.dts from v20 works fine. I know this isn't a pressing issue since v21's shadows and shaders work fine, but it'd be nice to have it fixed so I don't have to use the old Blender.
If I import a dts from a working addon and then without changing anything atall export it again, blockland crashes when loading the add-on using that dts.
-try 32 bit snip-
you may also have to restart blender for it to show up in the addons menu. sometimes twice, if the first instance didnt fully close before you opened the second
I am getting this error when exporting.