Author Topic: VCE Question, not help.  (Read 433 times)

Anyone know why VCE can only service 1 player at a time?

Example:
OnActivate, self, fireRelay
OnRelay, self, fireRelay
OnRelay, self, VCE_ifValue [var:pl:health] < 100
OnVariableTrue, Player, setHealth [100]

This can only work for one person at a time. :P
I just wanna know why.


Because of how relays work. When fired they have the "ownership" of the person who fired it. Another person fires another relay and the first relay is overwritten.

A relay received on a brick will stop all scheduled events, I believe.

That's a relay problem not a VCE problem.

VCE can give variables to however many people it needs to at a time.

VCE can give variables to however many people it needs to at a time.

Explain. Cause it seems to only work for one person.

Explain. Cause it seems to only work for one person.
How do I explain that VCE can give people multiple values and multiple people values?
I know from experience.