Island Conquest
Island Conquest is a capture point team deathmatch where the Pacific Federation battles an organization of fearless Rebels for control of the rural South Pacific island, Isla de Bloque.
OverviewI've hosted this a couple of times in the past with a good amount of popularity and decided to bring it back with a slightly catchier name, Conquest, instead of Domination. I've made further improvements on the gameplay since last time, and if you have any other suggestions, let me know here in the thread.
The server takes inspiration from an ArmA series style capture point game mode. There are a total of 5 points in key locations around the island. To win, one team must be in control of at least 4 points for 45 seconds
(Game rules and balancing are subject to change). An objective of this size will take a considerable amount of teamwork and determination, so be ready to coordinate with your team.
Team Assets
VehiclesEach team has a variety of vehicles to choose from. However, each must be earned by spending points to purchase vehicles. Vehicle spawn areas have an interface that is used to purchase assets for the team. Upon purchase of a vehicle, more buttons used to spawn vehicles and recover them will appear and be available for use. The
? buttons display the prices of all the different vehicles. Both teams are able to obtain a basic transport truck at the beginning of each round for free. Once a vehicle has been bought, it can be respawned for free until the next round.
Demonstration of buying a vehicle
IntelBoth bases have an intelligence room with a crude map inside. The map displays the rough location of each capture point and which team currently controls it. Each button is clickable and will display the name of its corresponding location.
Beginning of a roundAfter some battle time
The BuildIsland Conquest makes use of
Kobble's Isla de Bloque with permission.
Overview of the island (Image from Kobble's thread.)
Tactics and TipsTo succeed in Island Domination, working with your team is a must. Here's some basic tips and tactics to help out.
- Always maintain control of the central capture point, Charlie, found in the village of Sanrefti. More often than not, dominance over this town will lead to easy access to its two neighboring points, Bravo (Radio Tower) and Delta (Power Plant).
- Buy vehicles for your team! Mobility and firepower are critical for a map this size. Especially important early purchases are a helicopter or at the minimum, a standard HMMWV. These two vehicles have superb mobility. The BTR-60, Puma, and T-90 pack incredible firepower and are great for mid to late game.
- It's never a bad idea to have someone stay back at a capture point and guard it. You never quite know where your enemy will pop up next.
- Use the machine gun nests around the map to your advantage! The machine guns pack a punch, even at range.
Administration SphericalCube [7504]
The Brighter Dark [2227]