Poll

How should stats be displayed

When you click your character
Displayed in menu under/aside/ontop of map
Other (explain in post)

Author Topic: BlockWorld, a clientsided game. - Ingame Screenshot PG9  (Read 7667 times)

GUI's are being done by me, fluffy and jincux
Then
[imghttp://dl.dropbox.com/u/42085286/Screenshots/BLW.png[/img]http://

« Last Edit: August 24, 2012, 01:21:01 PM by Darkmaster20 »

make a logo then.
try. (you also have to make headers for each subsection)
if you do then you can test.

make a logo then.
try. (you also have to make headers for each subsection)
if you do then you can test.
What kind of logo, do you want any players, builds, or anything in the background?



No
Pixely, as in cubey, squary, blegh


I'd like to help with this, I'm great with GUIs and client-sided programming :)



Thats great, just make ones for the topic headers
Since he made one (;_;) what can I make now?


I'd like to help with this, I'm great with GUIs and client-sided programming :)
Any responses? I can do basically anything that doesn't involve datablocks.

 
Any responses? I can do basically anything that doesn't involve datablocks.
The clientsided stuff is going to be easy, and I already have 2 other people coding it.
So not really. Unless there is something i can find that you can help with.

Since this is basically a game you're making, you should design it so it has a little more meat on its bones. More content, something more than levelling a simple combat skill and buying better weapons. Dungeons? Server wide events? Even if you're early in development doesn't mean you don't need to design and think about future features.
Well, maybe you already planned these but didn't post it/i missed it. But no one will play this/buy extra character slots if there isn't much content.