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Messages - Jam_Jar

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886
Suggestions & Requests / Re: dino-bot
« on: September 17, 2010, 02:27:19 AM »
Pictures?
And what would it really do in terms of movement?

887
Clan Discussion / Re: [BAN] - Blockland Alliance Navy
« on: September 16, 2010, 06:28:50 PM »
Well then Grignard, I think you maybe have a buyer. May I see the ship?
In pictures or person, I don't mind really. What ever fits your need's.

Any price intended?

888
Clan Discussion / Re: [BAN] - Blockland Alliance Navy
« on: September 16, 2010, 05:35:32 PM »
...take the argos...

And where may I find this ship?

889
Suggestions & Requests / Re: Brick resource and color required.
« on: September 16, 2010, 04:38:53 PM »
What about typing /brick inventory, then it will show in your chat what bricks you are currently holding.
To place a brick you have type /place [Brick name] [brick colour]

Just sticking some ideas out there :P

890
Suggestions & Requests / Re: Slate _____
« on: September 16, 2010, 04:35:44 PM »
And make a brick that we dont fly around in Slate Lunar, for space ships

Just... Please...

A little more detail.
First post the title only slightly related to the topic in hand. Then you decide to change the idea just like that.
We need detail, so people can discuss what is possible, or just another ridiculous idea...

This brick you want:
Explain what it dose.
How you want it to look like.
What it could be used for.

And chuck in anything els you want to add. Then people will start actually understanding what you wish to be created, and maybe even help! *I swear no sarcasm...*

891
Clan Discussion / Re: [BAN] - Blockland Alliance Navy
« on: September 16, 2010, 04:31:41 PM »
Is it a small frigate style ship?
Gun class would be nice to be high, but a upper standard turret would suit what I will put it to use for.
The crew number needed?
It's size, so how easy it is to move around on board?
Dose it have a form of docking or a hanger?

Those are just a few questions about what would be most ideal to have. It doesn't have to tick all those boxes but close will do.
Just to say, this ship will be used for mostly a training course and or running small missions for outer rim system sweeps.

892
Clan Discussion / Re: [BAN] - Blockland Alliance Navy
« on: September 16, 2010, 12:26:00 PM »
I was contemplating borrowing a small frigate. Something can probably help me out, but oh well.

893
Clan Discussion / Re: [BAN] - Blockland Alliance Navy
« on: September 16, 2010, 10:46:35 AM »
good, because we gave up trying to find you

Who said we all gave up? I was maybe trying to get it going, but no to many people had listened to what I had to say. So I have slightly been working behind the scenes... :c Why give up, we had contact but now we know it is okay :p

894
Clan Discussion / Re: [BAN] - Blockland Alliance Navy
« on: September 16, 2010, 03:05:23 AM »
Well can't any other form of high command give me permission to go into the AuriCorp files? Time is now putting pressure on us so, really we need to take action. Three days to find the correct files, find a ship, get there, contact Ace and await further instructions!
Maybe Xerces could help us out Aurion, or will only Grignard know?

895
Suggestions & Requests / Re: Hydralisk dragon?
« on: September 15, 2010, 06:39:22 PM »
Sorry, typo. It's fixed now.
It just a bit early here.

896
Clan Discussion / Re: ~[EP]~ !|!Evil Panda's!|! ~[EP]~
« on: September 15, 2010, 06:33:14 PM »
Post about information so:
-What the clan does
-Activities the community might do
-Why it is so fun?

Then How to app:
-Your expectations
-What is the minimum
-Are the sections (Building, eventing, scripting... etc)

Then if you get so far:
-Clan projects
-How people can pitch in

Just a few suggestions. Just try getting some more stuff into it and maybe, you never know, this clan could take off! It's all how you take this first step! :)

897
Suggestions & Requests / Re: Hydralisk dragon?
« on: September 15, 2010, 06:24:32 PM »
Wouldn't it nom polygons? It would be nice to have though!
If it is possible then /support

898
Help / Re: Why is supershift still broken on macs?
« on: September 15, 2010, 06:21:42 PM »
Just go into:
Options => Controls => Key bind [Supershift]

Change it to anything that suits you. I have a Mac as well, so I have changed pretty much all my key binds to things that work with me.
Try it out!

899
Clan Discussion / Re: [BAN] - Blockland Alliance Navy
« on: September 15, 2010, 06:11:57 PM »
Grignard, I am still waiting on a pass for the carrier. Have you forgotten about Ace? I have sent you a PM with the information and left a post on this thread earlier on.

He is still out there, but now we have a chance!!

900
Gallery / Re: by bset build (please dont make fun)
« on: September 15, 2010, 04:54:31 PM »

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