Author Topic: Getting the players velocity before the brick stops him?  (Read 821 times)

Because it needs to be return parent::OnCollision(%this, %obj, %brick, %vel, %splatSpeed); not return; parent::OnCollision(%this, %obj, %brick, %vel, %splatSpeed);

Don't forget activatePackage(a);
Just changed it, there is absolutely no difference

EDIT: it would seem that it only works when you're touching an object other than FXPlane, and a brick?
« Last Edit: September 30, 2012, 07:24:59 PM by Conservative »