first: a bunch of consistently hosted good servers
they have to be good, they have to be hosted consistently, they have to be administrated well
they shouldn't use too many add-ons or the loading time gets too long, and the player count need some sort of a limit, like 16 players, so the overflow can go to others. at least sometimes. ramp it up to 99 players it'll be fun
hard as balls already
note: if you need a terrain map use the terrain generator
note: if you need a build find one in gallery or something
note: if you need something to host look in the gamemodes section
note: if you have friends get friends
note: classic server ideas like Red_guy's infinite mining is a cool idea
second:
6. If you want to build back the community. It's not about bringing back players. It's about keeping the players we have now. Blockland has to have something to offer to the community that will make them want to stay with us.
this is true. blockland is constantly gaining new players at a slow pace, but eventually they will leave blockland out of disinterest unless they become interested
a sense of "community" around a server helps this because people like community
third: realize that add-ons and singleplayer is not particularily easy or interesting for new players, as its always a challenge for a new or young player to install add-ons, and stuff like Blockland Glass doesn't really have a mass audience as of yet but
this will do just fine for nowso do not be dependent on the idea that blockland glass will save everything
fourth: when all is said and done and blockland is all cool then get the word out via like a video or something that is actually interesting
an "introduction to blockland" might be good sort of like a tutorial but a video like about numpad keys and where to find add-ons and blah