bosses are too.. lame. nothing special about them
We have gotten this before, there are actually quite a variety of bosses. While I will admit most of the bosses are simply upgraded from the "normal player" simply by Increasing health, speed, and/or quality of weapons. However there are a few more intricate bosses such as, Dragon Queen which gets dragon spawns to fight with her. (yes they only work when pecon7's there, due to the Queens minion spawns being owned by pecon, but I can easily fix this, I'll make sure to do so next time I'm online.) Another boss that haas something "special about them" is the Skill4Life boss. Which has Its basic attack, a melee attack (left click); Its Ultimate which does mass damage but has a 5 second cooldown(right click); Its speed boost simply by crouching(shift, haha); Then one everyone seems to miss, the bosses "sit" ability (easier use when hotkeyed) this activates its "assist from the heavens" makeing it rain fire. (to balance this crazy ability 1% hp is lost per second) this bosses last ability is being able to double jump. (Boss has very low health for balancing reasons)
Pecon and I can make more bosses like this it just makes a lot more work and time that neither of us have. Also if you all think its a good idea we can edit the current bosses and add abilitys. Problem is, there is only so much we can add to a boss with limited add-ons, yes pecon can add-more but as most know, long load times are hated.
Also would you guys rather we add more bosses, edit/improve the current ones, or both.
Thanks for the imput heedicalking. See you soon.
The Badspot class has too much HP - I have played Badspot with 1500HP and I died during it, still hard to kill me though.
Unlike Badspot with 2500HP I finish a round with 80% of health left.
Please consider this?
Yes it has been considered problem is, this poss becomes easy to kill when there are 40+ people on the server, but when theres simply say 15 then I do very much agree 2500 its quite a lot. The way we've been seeing it is, when there's less people at the server, the "Noramals" goal changes. From trying to kill the boss, to how long they can survive. If it gets to the point were pecon feels the need to add a handicap system based on server player count, I can probably do that for him. But the final decision is his, no action will be taken unless requested by pecon.
Thanks for your imput, it hasn't gone unnoticed and will be taken into consideration.
To all of the people saying that pecon should make moderators instead of admins, I do belive the reason he doesn't want to is, moderators don't have the ability to ban. Banning is sometimes necessary, when someone continually joins the server breaking the rules and being a nuisance.