Some bugs: It appears that the levels get pretty easy to break, is there a certain brick that triggers a room completion?
The ways it breaks: Sometimes the entrance door would still remain and the bots would still be inside, also sometimes only one of the doors appear and not both, and when this happens then you know for sure a level is broken.
If you kill all the bots, sometimes youd have to wait for 1 extra bot to spawn and then kill it for you to leave the room.
Tell us how to fix this pls.