1816
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What did you think?The thing is every update something solid that shouldn't even be edited when an update is pushed for something not even related.
There's no way any programmer will release a perfect update without any bugs added.
Only way to make flawless update is just releasing a texture/model/sound update...
I suppose you could argue that the new engine probably is riddled with more bugs than the "out the box" Torque Game Engine was. And for a time TGE 1.5.2 was actually more stable than TGEA and T3D. But you have to remember, this is one of the only engines that's easy to use and is fairly cheap. You have to expect some limitations. And the source is all there anyway, so if Badspot cared he could fix all the problems."probably is" lol I bought it and every other update they stuff out breaks at least ONE thing in it.
I'll agree he's an idiot but if he didn't have all the percings and rings I'd say he was cute.Are you a homoloveual
I'm a sucker for hair :l
It'd be nice to see some gameplay recorded.I'm guessing you haven't read the thread at all have you.
It's happening right now. I'm working on recoil animations for a few guns I'm working on, and I might just make a tutorial for this.
It would be interesting if we took TGE 1.5.2's source, modified it, then created new assets for all of age of time's things and released it. That's what Age of Lime was going to be. An Age of Time tribute.You mean just a rip of Age of Time on a newer engine?
Brian came to me with an urgent messageI DIDN'T ASK FOR THISSSSSSS
"I GOT ANUDER DRAUAMA"
Lol.
Anyway, pics of some things Twente did.