oh, I missed your edit (already had the page opened and was looking at the pretty pictures)
the closer angle makes it look so much better, could be neat to have little bridges going places and/or some kind of boats sitting around fishing
how are you generating it, first the land shape and then putting a biome over it?
Bridges would be neat, not sure of the best way to implement them with the current generator but I definitely wan them in.
It's basically an extension of the normal dungeon generator, each tile is basically a predrawn room with some on and off randomized tiles.
I also modified/wrote a new path algorithm for some parts to give it a more open feel.
you ever thought about adding ambient occlusion?
Good idea, I just added some fake AO for now.
Eventually I'll get to fleshing it out a bit more, or making the real thing.
I think with some more darkening on the top walls, and some added shadows on the water it's going to look nice.