I'm backing Ephi on this one, Torque is simply too slow to sustain this kind of feature. It's a ridiculous amount of vector calculations to even get these things to run, and Torque's poor little VM heart just can't take that many calculations on such a short loop to support both visual adequacy and performance requirements. Put simply, it's impossible to make this in Torque without sacrificing both performance and acceptable levels of visual quality. It's fancy that you guys were able to get the vector calculations correct to do this after bugging me so many times in the past, so congrats on the Add-On, but it's not really something that requires showboating.