v1.5 is here.
v1.5
- Having a boss stage on the map is no longer required. This enables map creators to opt for a map with no boss.
- Weapon enchantments and curses! Enchantments and curses can now be identified like potions, but you're probably not likely to run into two of the same thing.
- Many wordings have been updated.
- The Potion of Identification can now identify weapons, and it's chance to identify multiple items has been increased.
- Level Up Potion has been added, increases all player stats permanently and does not need to be identified. Only appears in the treasure drop table.
- Monsters now have a chance to drop items from the treasure drop table. (Needed because weapons are now expendable via enchantments)
- Moved the Bat weapon out of the treasure drop table since it's a pretty bad weapon. This means that monsters have a fair chance of dropping it.
- Added brass knuckles to acompany the Bat weapon in the standard drop table.
- Updated css to include a few nice animations (also adds a proper animation for fadeout when the game starts)
- Added title music, again by jazz cat!