"...what?"
I fire a missile at one of the MiGs, and toss some 20mm rounds at another.
The 20mm cannon misses its mark due to being too far out.
The missile streaks towards its target, easily scoring a hit despite the enemy pilot's pathetic attempt at evasion. The MiG explodes spectacularly and rains bits of metal and meat giblets onto the forest below. A second MiG attempts to fly through the explosion and gets an intake full of hot shrapnel for its trouble, destroying its innards and sending it spinning out of control.
My aircraft begins to pitch up, gradually exchanging speed for altitude. My guess is that the migs' engines won't be able to match the mirage's and that if any of them try to follow my ascent, they'll stall and become blatant targets for Talisman and Turtle.
Another pair of MiGs doggedly attempt to follow your ascent, and predictably fail to keep up. They continue spraying inaccurate gunfire in your direction, for what it's worth.
The rest of your post was not taken into consideration because it required more time than would be allotted in a "turn". While there is no real limit on how long a turn is, it is preferred for you to keep your actions somewhat short and concise. If you are attempting to set something up, you cannot then immediately have it pay off in the same post. Opposing pilots have to be allowed some sort of reaction.
I get on the tail of one of the Porlaqi's, a little more elevated as well as in sights of the top and mumble "May God forgive me for killing this conscript." I burst my autocannon.
The majority of the burst misses its target, but a glancing blow nicks a fuel line left exposed by some shoddy maintenance work, and the entire plane goes up in flames.
While the three of you distract the fighters, Kelton is freed up to shoot down one of the bombers.
Remaining enemy forces:
3x MiG-15 cigaretteot
1x Tu-95 Bear