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Messages - _OXBADCODE#

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826
Add-Ons / Re: [Guns] Honey Badger and Zubeknakov
« on: January 01, 2016, 06:29:45 PM »
New gun people!
I decided to make better animations for the guns,like magazine throwing.
Lord Tony had a good point,the arms look weird.
So i decided to work on a new update (coming with a new gun).
The update makes the gun has brick animations in third person,and cool reloading animations in first person.
About the hands color,i can make a version that has UTA style (no hands at all just flying gun).
So uh yeah,until the next update i will just leave you with the zubeknakov that has cool animations.

827
Add-Ons / Re: [Brick] Wine | [Brick] Bottle (Swollow + Uxie)
« on: January 01, 2016, 01:26:40 AM »
well what if the player turns into the molotov bottle

828
Suggestions & Requests / Re: Black Ops Zombies Perks
« on: December 31, 2015, 11:48:03 PM »
but it requires some smoke and mirror tricks on the weapon's side.
That = More datablocks.

829
Suggestions & Requests / Re: Set your own disasters.
« on: December 30, 2015, 04:21:55 PM »
I can't do that with acid rain or whatever.
You mean the acid rising up from the ground?
Well i guess we have visolator for this.
We can always use the rising lava code and make them commands.
For example: /Tornado /Acid Rain

830
Seen ya

831
Suggestions & Requests / Re: Set your own disasters.
« on: December 30, 2015, 03:55:31 PM »
Acctualy this is possible,all you need to do is take out the code for the projectiles and stuff.
And make this a weapon of sort.
Just place a brick on the top of the copy and do: OnActive Self SpawnProjectile Tornado

832
Suggestions & Requests / Re: Black Ops Zombies Perks
« on: December 30, 2015, 03:45:42 PM »
Its not possible though,you can't mix playertypes.
That means you could only drink one cola.

835
Support(1);

836
Add-Ons / Re: [Gun] Honey Badger
« on: December 29, 2015, 03:58:01 PM »
-snip-
If you dont like hands,then just don't download the mod.
I don't see any problems here.

837
Add-Ons / Re: [Gun] Honey Badger
« on: December 29, 2015, 02:15:34 PM »
I drew some arms for your gun.
-snip-
uhhh thanks mr.skeletal

838
Add-Ons / Re: [Gun] Honey Badger
« on: December 29, 2015, 12:02:53 PM »
Do we really need another AKM?
I'm sorry for trying to make a unturned weapon pack,if you don't want the ak then just dont download it jeez.
Also the zubeknakov is done,i will post the link when ill have internet.

839
Add-Ons / Re: [Gun] Honey Badger
« on: December 29, 2015, 08:48:23 AM »
Erm the model you have here is the Integrally suppressed version of the Honey Badger. So i went ahead and whipped up a suppressed Sound here.

Thanks,ill be making guns like Zubenakov (ak74 for you terrorists)
Maple strike.Blunt force (shotgun) and eaglefire.
Expect sniper rifles and machine guns

840
Add-Ons / Re: [Gun] Honey Badger
« on: December 28, 2015, 01:14:24 PM »
No pix no clix.
Oh noes,couldn't this be avoided!

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