I added sound but I only want it in one area (inside a building, like a mall?). You can hear it where ever you go...
  new AudioEmitter(lol) {
   position = "397.001 196.48 934.876";
   rotation = "1 0 0 0";
   scale = "1 1 1";
   useProfileDescription = "0";
   description = "AudioDefaultLooping3d";
   fileName = "~/data/sound/music/amiga_soundpack/Cannon_Fodder_title.ogg";
   type = "2";
   volume = "1";
   outsideAmbient = "0";
   referenceDistance = "1";
   maxDistance = "15";
   isLooping = "1";
   is3D = "1";
   loopCount = "1";
   minLoopGap = "1";
   maxLoopGap = "1";
   coneInsideAngle = "360";
   coneOutsideAngle = "360";
   coneOutsideVolume = "1";
   coneVector = "0 0 1";
     minDistance = "20.0";
  };