Author Topic: [Behind the scenes] Making of Blockland Trailer (3 parts)  (Read 1615 times)

Glimpse into the pain of directing.

Not as cleanly edited as the thumbnails might suggest.



FUN FACTS

286 recordings (possible scenes, failed takes, actual footage, screwing around without stopping Fraps)

432 GB in size
Length of 4 hours, 46 minutes (meaning 0.8% survived to the trailer)

Including final scene (50 minutes, 17 takes)


Assorted extras



A little help from my friends



Scene of my nightmares
« Last Edit: January 01, 2014, 05:31:13 PM by Eksi »

Oh yey, finally.

I did have a lot of fun acting in your tank fight scene though :)


So how do you do all those cool fly through's and stuff, with events?

So how do you do all those cool fly through's and stuff, with events?
PathCam Events
Path Camera Mod
(required script)

Part 3 honestly sounds painful. You've done gods work, son.

I demand extras of all the fps clips


gotta sit down and watch all 3 of these soon

Part 3 made me cringe. Oh god I feel sorry for you.

I was hoping you kept my "tumble tantrum".
I honestly forgot about that Mr. Rogers thing I said, lol.

Good times.

i'm not ready for this to be on page 2

Huh, wonder why no one has ever made a mod for managing machinima making? Like seriously, it wouldn't be that hard to make an admin control panel for muting all players, freezing all players, server wide messages, setting takes (you set everyone's positions and when you do a take it teleports everyone to their position and gives them x amount of time to prepare). Is this something anyone would be interested in?

But I have to say that was quite amazing, I loves the statistics (432GB and 286 recordings, wow), the super explosion breaks DM breaks (I was there for the zombie one), and the second video you posted (it was cool seeing that scene come together with just some fooling around and experimentation).

Great work man, loved the entire production

i may have not made it into the actual trailer but at least i made it in the assorted extras  :cookieMonster: