Author Topic: Texture Issue  (Read 1020 times)

Hi.
I am using Mission Editor, and I starting to place a solid grey texture on the map, Flatlands, but it ends up being a brown dirt texture.
Could someone help me on this?

Can you give us more information? Does the grey get brown as soon as you paint it on the map, or after packaging the map and loading it?

If it gets brown after you packaged the map and loaded it, you may have used a custom texture, which you didn't include in the map's folder.

If it's terrain, the texture will have to be 128x128, and only .jpeg. Also, you have to write the image's directory starting with "add-ons/", and include the extension.

If it's terrain, the texture will have to be 128x128, and only .jpeg. Also, you have to write the image's directory starting with "add-ons/", and include the extension.
128x only? I thought it could be any size in the multiple of 64?