Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - -Absolution-

Pages: [1] 2 3 4 5 6 ... 15
1
Clan Discussion / Re: The Etob- Needs moar builders!
« on: September 23, 2009, 01:02:31 AM »
Heedicalking, did you ever get my PM about the clan logo?

2
Clan Discussion / Re: Music Cubed [M³] (Calling all Musicians!)
« on: September 15, 2009, 11:25:55 PM »
I'm awful at making garageband drum tracks from scratch. Everything else I make myself.
There's different things that people have more skill in when making music, like I'm not very creative when it comes to making lead parts, but I'm decent when it comes to making drum beats (because I drum). Which is one of the reasons I like FL Studio, it's really good for making simple background beats or short loops.

3
Clan Discussion / Re: Music Cubed [M³] (Calling all Musicians!)
« on: September 15, 2009, 12:26:34 AM »
I make music in Garageband. If I ever want to apply in the future, here are a few songs by me.
It sounds great, but in the "Crawl of the Media" song you shouldn't use pre-made tracks, you should make beats from scratch.  Unless you aren't very serious about it, if it's just a "I'm bored, I'll go make some music" kind of thing.  I couldn't tell if you made the piano part yourself or not, but the beat I'm pretty sure you can get from the browse tracks section.

But I might join, this clan looks very nice.  I drum and make music with Garageband and FL Studio 8 Demo version.  I also model, but I'll go into specifics if I ever join.  Once again, nice job on the clan.

4
Clan Discussion / Re: The Craftsmen - You can't eat us, we're too crunchy!
« on: September 13, 2009, 09:30:28 PM »
- Absolution / Renshaw (ID: 5973)
I'm just Absolution now.

5
Clan Discussion / Re: The Craftsmen - You can't eat us, we're too crunchy!
« on: September 13, 2009, 06:26:52 PM »
Yes, I like the font you have on the second one. But I prefer the other in general.

And I'm glad to see everyone likes my logo!
Here's two more, the second one is more of a workforce logo while the first one is more of a city style.


The text is off center on the first one, if we decide on that one I'll fix it.

6
Clan Discussion / Re: The Craftsmen - You can't eat us, we're too crunchy!
« on: September 13, 2009, 05:09:40 PM »
I can also mix the two and you guys can see if you like the outcome.

7
Clan Discussion / Re: The Craftsmen - You can't eat us, we're too crunchy!
« on: September 13, 2009, 03:23:26 PM »
I made a logo, not saying we have to use it, I just want to know what you guys think.


Edit, Another:

8
Creativity / Re: The new and improved 3D model topic!
« on: September 13, 2009, 01:38:44 PM »
In Blender, you have to directly load a font file.
That's what I thought, but I was wondering whether or not I was right.

9
Creativity / Re: The new and improved 3D model topic!
« on: September 13, 2009, 01:07:06 PM »
A futuristic RL for one of the Craftsmen projects.


A test of mirrors and lighting

The question mark looks kind of weird, but I can't figure out how to change fonts.

10
Clan Discussion / Re: The Craftsmen - You can't eat us, we're too crunchy!
« on: September 12, 2009, 12:00:26 PM »
I have models for the 0Grenade and 0Bomb, whichever you decide on (or both).

0Grenade:


0Bomb:

11
Clan Discussion / Re: The Craftsmen - The coolest people you'll never meet
« on: September 08, 2009, 10:05:12 PM »
@Absolution, I saw it. I just couldn't tell if you're saying you're going to quit, or you're giving me an inactivity notice.
I see no reason to kick you for inactivity, just help when you have the time and want to. You can still stay in and only check by every here and there.
Oh, okay.  I just thought that if I was going to be inactive for a while then I shouldn't be in the clan.  But if you're okay with me being inactive for a while then I'll stay.  Also, do we have any map makers here other than Amade?  Because if you have a map and there are simple interiors you need done, I can do those on my free time too.  I think that by doing this I can improve, and learn things in constructor.

I'll probably check in/post here at least twice a week, most likely more often.

Edit: I just read over my post and it sounds like I'm saying I won't accept interior requests from Amade.  Yes, Amade, I will accept interior requests from you too.

12
Clan Discussion / Re: The Craftsmen - The coolest people you'll never meet
« on: September 07, 2009, 11:04:51 PM »
D: Nuuu
Sorry, but don't worry, I'll still be helping you guys out on projects like G. Lapitac and ZDM.  Also, I started using Torque Constructor, so I can make some interiors for any maps you make.

13
Clan Discussion / Re: The Craftsmen - The coolest people you'll never meet
« on: September 07, 2009, 10:39:20 PM »
I am quoting this because I don't think Spockticus saw it.
Guys, I know you have very few modelers but I'm afraid I have to drop out.  I'm way too busy right now to help anyone with much of anything.  Wizard, I'll still try and get you the potion model tomorrow.  On weekends and no-school days I can still help you guys out, but I'm not really contributing to the clan right now and I don't have the time to be assigned things to do.  Sorry guys, but I don't have time to model most of the time.  But as I said before, I'll try to help you guys out when I have the time.  I may join again during the summer, but not until school is over.

14
Clan Discussion / Re: The Craftsmen - The coolest people you'll never meet
« on: September 04, 2009, 09:38:37 PM »
Guys, I know you have very few modelers but I'm afraid I have to drop out.  I'm way too busy right now to help anyone with much of anything.  Wizard, I'll still try and get you the potion model tomorrow.  On weekends and no-school days I can still help you guys out, but I'm not really contributing to the clan right now and I don't have the time to be assigned things to do.  Sorry guys, but I don't have time to model most of the time.  But as I said before, I'll try to help you guys out when I have the time.  I may join again during the summer, but not until school is over.

15
Clan Discussion / Re: The Craftsmen - The coolest people you'll never meet
« on: September 01, 2009, 12:27:44 AM »
I'm thinking of just making the manager Anybody, because he's more active on the forums and ingame by a longshot. But I'm leaving it open to Absolution if he thinks different.
Go for it, I'm not really a leader.  And Anybody is better and more active so, I vote he leads.

Pages: [1] 2 3 4 5 6 ... 15