It's grid territory. Each color wants to dominate each other and gain the upper hand over the territory wars. The game is simple, you pick a color, and expand it for your team.
For each square of the grid, a color expands by one square in every possible facet. In the beginning, the starting square for each color dominates 9 squares at once. The team 'base' is the darker color for the team grid territory. If that is taken over, it is changed from the team it was originally, and turns into a normal team square for whatever color team took it over, and all of the other squares for that color are destroyed. Each square taken over adds one point to that team.
For five points, you can reinforce a square with a wall, making it take two turns to destroy.
The grid goes from 1-20 vertically, and A-T horizontally.
To capture territory, you would say something like "Red, A 15", and if there is a red square there, it captures the territory around it.
MAP: Now for the rules.
The first team you make a move for, that's the only team you can command. If somebody joined a team before you did, you cannot join that team. If your team has less than five points, you cannot build a wall. Each action is one turn no matter what.
Teams list:
Red:
Firecycle
Blue:
Nobody
Green:
Nobody
Yellow:
Nobody