Question: I am developing a Space Station TDM map with a playertype class-based system, each class using a unique playertype. Is there a way I can make it so only some playertypes will accept usage of the physics jump mod? I want only the fast-moving playertypes being able to dodge-roll, since it suits their play style/theme best.
I've done something like this already.
You need to define the playertypes in the files as to which ones can use physics jump, and the base file will do the rest.
Even if Flip is disabled for all other playertypes, the playertypes defined with begin able to physics jump will work, so long as the script is enabled.
ONTOPIC:
This is really excellent OP. I've been waiting for KH stuff for who knows how long. Glad you released this stuff.