I never did understand what was wrong with bot events. Can someone explain?
I give it my 'most abusive, popular event add-on' award.
You could create a bot that would target players outside of the minigame, and in return, target either their client or player.
The bot would wander, and based on its size, playertype (5 5 5, quake-like player), its search radius would grow.
You could then make the bot invisible, through the use of its avatar customization, and with the lack of a floating name, unless someone located your vehicle spawn and checked the events...