Author Topic: Firework Launcher event  (Read 1835 times)

Due to a suspicion I have about the nature of various Forumer's problems when trying to download from my Google Drive download links, I have "edited" the Firework Launcher event from the "Topic Too Old" category so that I could change its one and only link to something I suspect will fix the aforementioned problem.


This NEEDS the Basic Firework Projectiles (by WillWill56).

DOWNLOAD

It turns a brick into a firework launcher with just one simple event! Please note - this can be abused. Also note - so can JVS.

Events:

Brick > MakeLauncher [Interval time] [Max interval variance] [Launcher colors] [Firework spread]
  • The Max Interval Variance can only be up to 50% the interval time. So no, even if you set one to 500 and the other to 15000, it'll still be 500 and 250.
  • You can't have two launcher loops on the same brick. This IS enforced by the script, so it'll still not work even if you use eval to try to get a second one going. However, it is susceptible to spam clicking.

Brick > CancelLauncher
Quite simple really, it stops the brick from launching fireworks.