I was working on a Blockland-esque project too and was wondering if anyone had a source for this?
I'll try to find the source. It may be a good idea to contact Badspot anyway about the various projects being planned / worked on by the community, just to see what he says.
I don't think that would be possible lol.
papa gsf, 🅱️lease
we need it
lol, how in the world could someone even script that; you would have to purposely break your own physics system haha. I could probably do sometime like onCollision -> SpawnExplosion
gotta remember that the bigger/more complicated a map is, the more.. empty it feels as players aren't in a single spot, they're spread all over, in various rooms
just somethin to consider when making a big map like this
That's actually a great point that I'll take into account when designing new maps. Maps should be designed for a certain amount of players, like larger maps should be designed for handling more players and gamemodes.