come to think of it I have this idea for a game that on first glance seems to be a basic platformer with only 8 levels, but the weather of each level is randomized, and this affects the types of tiles/enemies that would be around (in hot weather a lot of flying insects would be around, in rainy weather some dirt tiles would turn into mud, which slows down the player, etc.) Each time you beat all 8 levels a day passes by, and the weather randomizes again (the type of weather is dependent on the season, which changes every 5 in-game days) On the level select, you can see the weather forecast for each level for the next 3 days. Sometimes, natural disasters can happen, such as tornadoes where you need to run through the level as quickly as possible before you get sucked up, and floods, where half the level's covered in water which blocks off access to certain parts of the level.
That's all I really have for the game, I haven't thought of a goal for it, and I'm not sure if anyone here's willing to do art for it so that's it.