How about a 1 brick fall damage height?
I'm pretty sure that fall damage goes by velocity upon impact, not just height
function serverCmdFallSpeed(%client,%speed){ if(%client.isAdmin) { playerStandardArmor.minImpactSpeed = %speed; messageAll('','Minimum impact speed is now ' @ %speed); } else messageClient(%client,'','You are not an admin!');}
How about 0
Someone should make this though ;)