Author Topic: The new and improved 3D model topic!  (Read 3902767 times)

i don't use your fancy rendering baking, cycles, or whatever the forget, vanilla's the man's way to go.

i don't use your fancy rendering baking or whatever the forget, vanilla's the man's way to go.
>vanilla
what
I'm just baking shadows
what's vanilla anyway
^^
Why I don't use blender...
what do you use then?

a model
some materials
hemi lamp
camera

a model
some materials
hemi lamp
camera
yes I have those
but I want to bake ambient occlusion into the model - pre-rendering shadows

...bake ambient occlusion in...?
dude, you just click a button and turn it on.

...bake ambient occlusion in...?
dude, you just click a button and turn it on.
god forbid he want to export the model outside of blender

god forbid he want to export the model outside of blender
^^^^^^^^^^^^^^

god forbid he want to export the model outside of blender
besides the fact that how would i know that why would one need to anywhos

besides the fact that how would i know that why would one need to anywhos
I'm baking the shadows so I can texture the model... I'm submitting this to the tf2 workshop

what's vanilla anywaywhat do you use then?
Milkshape 1.8.4

Need to update.

Also Hexagon.

Milkshape 1.8.4

Need to update.

Also Hexagon.
Blender is better than milkshape in every way except for maybe support for blockland.

yay I got it working <3
AMBIENT OCCLUSION BAKING AWAAAAAAAAAAAAAAAAAAAAAY



<3

How do I get better at modeling?



You model, and then some!
Go back to your grave silly Anybody.