Yes, but what should be in it?
Well, I'd like more interesting weapons and fixed server preferences. I like the balance, but it seems like a lot of the guns are the same. There's a concept in game design called perfect imbalance. Games should never be perfectly balanced, but rather imbalanced on purpose - but not sloppy imbalance, a carefully crafted one. It keeps the game fresh and makes sure that new strategies can be devised rather than pure numerical differences, or worse, NO differences.
Here's a good video on it.Anyway, I think Quake-Like Weapons were cool in that they're very fresh, but they're a bit comical, overboard, and overpowered. I want something that has both interesting, unique weapons, but also some level of constraint and balance.