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Suggestions & Requests / Re: Sell Blockland to a bigger developer? (or someone else)
« on: February 13, 2017, 03:03:47 PM »
+1
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for minigame in Slayer.Minigames:
if minigame.title == eventParameter:
minigame.addMember(client)
break
I don't have that mod. Checked through my addons.
this existed, you even commented on how you didn't like a system that was packaged with it
still hoping for this since it'd allow me to move players into different minigame modes for different maps on The Blocklounge, allow users to not be part of the fighting, and allow multiple minigames for multiple maps.
I might end up just using something to disable building outside minigames and let players pick their minigames.
Ah. Would it be possible to add a parameter for the boundaries to cause the player to join the minigame? Or would there be a lot of backend required for that.
Ah. If you find it please let me know, I would love that event.
I'm having a problem with Slayer where it resets minigame events when I die in the minigame. I have relays running that I activated via my player (as captain of the ship i turn on red alert events), and when i die and respawn the events stop working until i press them again.
Modding Resources | |
Modding Documentation | https://bitbucket.org/Greek2me/slayer/wiki/Modding |
Bug Reports | https://bitbucket.org/Greek2me/slayer/issues/new |
Could you make it so Slayer supports 3-team infection?
Edit:
Boundaries don't seem to work.
I set up two sets of 3 boundary bricks with spawns in the middle of each set. One set was painted yellow and one green. I created yellow and green minigames and joined the green one (neither were default). Whenever I passed into the other boundary I ctrl+k'd. Always respawned at the one I had joined, wouldn't respawn me at the other spawn point.
Am I doing something wrong?
bump
also I found my console.log (I just copy n pasted so have fun)
https://docs.google.com/document/d/1OInNRH4fI1QTHexj9BTbJO7yHZVnwMXwW2vljUryNpI/edit?usp=sharing
Input Init:
DirectInput enabled.
Attaching module 'AwsHook.dll'
Blockland v21 build 1986
me too... heres my console.log https://mega.nz/#!2tgyiZLJ!xetJ8N4blxzmR7Gk-0ema9vM7rGLn3usjr1_5EmMguM and even worse i run my servers ded