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Messages - Greek2me

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151
+1

152
Suggestions & Requests / Re: Join Minigame Event?
« on: February 12, 2017, 04:21:46 PM »
Pseudocode for someone:
Code: [Select]
for minigame in Slayer.Minigames:
    if minigame.title == eventParameter:
        minigame.addMember(client)
        break

153
Add-Ons / Re: Slayer | CTF Update: New events & more!
« on: February 12, 2017, 11:18:45 AM »
I don't have that mod. Checked through my addons.

Which events are you using specifically?

this existed, you even commented on how you didn't like a system that was packaged with it

still hoping for this since it'd allow me to move players into different minigame modes for different maps on The Blocklounge, allow users to not be part of the fighting, and allow multiple minigames for multiple maps.
I might end up just using something to disable building outside minigames and let players pick their minigames.

I'm aware. I didn't have a problem with the JoinMinigame event. I asked him to take it down because of the little hack he did to allow you to make multiple Slayer minigames. This was before the minigame regions existed, so it didn't really work and just broke things.

Anyway, I'd recommend posting in S&R. Anybody with a little bit of time should be able to make it.

154
Add-Ons / Re: Slayer | CTF Update: New events & more!
« on: February 11, 2017, 08:47:44 PM »
Ah.  Would it be possible to add a parameter for the boundaries to cause the player to join the minigame? Or would there be a lot of backend required for that.
Ah.  If you find it please let me know, I would love that event.

No, the real solution is to make an event that lets you join minigames or to just instruct people to join the correct minigame via the Escape Menu.

I'm having a problem with Slayer where it resets minigame events when I die in the minigame. I have relays running that I activated via my player (as captain of the ship i turn on red alert events), and when i die and respawn the events stop working until i press them again.

Hm. Make sure that Event_Minigame is disabled, since it interferes with Slayer's version of the events.

155
General Discussion / Re: Greek2me's Servers - Trench reset!
« on: February 11, 2017, 12:16:20 PM »
Lol. Unfortunately it's going to be cleared. Trench server is being reset!

156
General Discussion / Re: I just migrated Blockland to Steam.
« on: February 11, 2017, 12:15:26 PM »
Why does your steam look so modern?

157
dear lord, somebody spent way too much time on that.

158
Hey guys, last month I finally sat down and (mostly) finished the Slayer modding documentation. If you've always wanted to make something with it but didn't know how, now's your chance!

Modding Resources
Modding Documentationhttps://bitbucket.org/Greek2me/slayer/wiki/Modding
Bug Reportshttps://bitbucket.org/Greek2me/slayer/issues/new

Feel free to post in this thread with any questions or suggestions! (modding related) I'm excited to see what add-ons you guys come up with.

159
Any interest in these still? If not I'll take them down.

160
Add-Ons / Re: Slayer | CTF Update: New events & more!
« on: February 05, 2017, 12:55:03 PM »
Could you make it so Slayer supports 3-team infection?

It already does! Use as many teams as you want.

161
Add-Ons / Re: Slayer | CTF Update: New events & more!
« on: February 05, 2017, 12:53:08 PM »
Edit:
Boundaries don't seem to work.

I set up two sets of 3 boundary bricks with spawns in the middle of each set.  One set was painted yellow and one green.  I created yellow and green minigames and joined the green one (neither were default).  Whenever I passed into the other boundary I ctrl+k'd.  Always respawned at the one I had joined, wouldn't respawn me at the other spawn point.

Am I doing something wrong?

They're working as intended. You need to manually switch minigames if you want to be part of the other one. The boundary bricks just define what parts of the map each minigame can use.

162
Help / Re: Game crashes every time I try to start a server
« on: January 30, 2017, 03:32:18 PM »
bump

also I found my console.log (I just copy n pasted so have fun)

https://docs.google.com/document/d/1OInNRH4fI1QTHexj9BTbJO7yHZVnwMXwW2vljUryNpI/edit?usp=sharing

Do you have some kind of DLL injection? Looks like it:

Quote
Input Init:
   DirectInput enabled.

Attaching module 'AwsHook.dll'

Blockland v21 build 1986

163
Help / Re: Game crashes every time I try to start a server
« on: January 30, 2017, 03:28:18 PM »
me too... heres my console.log                       https://mega.nz/#!2tgyiZLJ!xetJ8N4blxzmR7Gk-0ema9vM7rGLn3usjr1_5EmMguM  and even worse i run my servers ded




You need to update Slayer. Get the latest version here: http://mods.greek2me.us/storage/Gamemode_Slayer.zip

164
Modification Help / Re: Runtime Error TCPObject
« on: January 30, 2017, 03:25:26 PM »
I'd just like to take a moment to plug my TCPClient, which makes things like this much easier: http://www.greek2me.us/code/Support_TCPClient.cs

165
Add-Ons / Re: Slayer | CTF Update: New events & more!
« on: January 29, 2017, 09:48:08 PM »
Yes, they should restrict the items. And I'm going to fix the minigame events.

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