really wish there was a control listhad to google weapon dropping and wasted the supply drop by trial and error testing
http://puu.sh/oeFZr/d83305c885.pngcannot
Made key acquisition more reliableLowered the difficulty of the Treadnaught (explosive shot now has a minimum range, homing rocket is slightly slower, adds no longer lead their shots)Fixed an issue where enemies could spawn in unreachable locationsPlayers can no longer teleport in coop while one player is interacting with a shrine or NPCPlayers can no longer be set on fire while etherealIncreased quality tier of the Fightsabre (less likely to spawn in low level chests)Fixed an issue where collecting an NPC cell key while it was falling into a pit broke the keyFixed an issue where the SMASH tent event could be interrupted by enemy gunfireFixed an issue where Lost Adventurer progress was not being tracked correctlyFixed an issue where Gunsling King progress was being tracked twice per successFixed an issue where Great Hall progress notifications were popping up everytime the Breach loadedStarter guns can no longer be used to reveal secret doors (hit VFX is now the normal wall hit effect)
http://www.gungeoneers.com/news/33737-patch-notes-1-0-4Code: [Select]Made key acquisition more reliableLowered the difficulty of the Treadnaught (explosive shot now has a minimum range, homing rocket is slightly slower, adds no longer lead their shots)Fixed an issue where enemies could spawn in unreachable locationsPlayers can no longer teleport in coop while one player is interacting with a shrine or NPCPlayers can no longer be set on fire while etherealIncreased quality tier of the Fightsabre (less likely to spawn in low level chests)Fixed an issue where collecting an NPC cell key while it was falling into a pit broke the keyFixed an issue where the SMASH tent event could be interrupted by enemy gunfireFixed an issue where Lost Adventurer progress was not being tracked correctlyFixed an issue where Gunsling King progress was being tracked twice per successFixed an issue where Great Hall progress notifications were popping up everytime the Breach loadedStarter guns can no longer be used to reveal secret doors (hit VFX is now the normal wall hit effect)I thought Treadnaught was already way easier than the other floor 3 boss. I've only killed Cannonbalrog once :(