I tried these ingame, and they look even better than the pictures!
Thanks Ghost!
No problem. :)
I agree with the wedge suggestion/request.
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My pretty path isn't looking that pretty so far...
Alright, point made. Wedge bricks will be added in the next update.
I just did something really cool with this
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Great use of the bricks! (and bloom) :)
Oh cool.
Also, the prints you added. Are they transparent shades of black that make the brick color look like the texture, or just the solid texture that glows in the dark?
It would also appear that the default brick stud texture uses a re-uploaded texture, ignoring and not using any special brick stud edits that you may be using. (I'm not sure if this was already fixed due to insufficient time to test it)
They are transparent shades of black, and yeah it just uses a texture - that was the easiest solution. The other textures just have a slight transparency value to reduce "glowing."
Vehicles go through the 32 half and regular when falling at an angle. I guess it cant be avoided since it does that with default bricks as well.
Guess ill make my race track out of a bunch of 16s.
Collision shapes will be added to the flat bricks in the next update to prevent that.
I prefer it this way by far regardless of such bugs.
If you can make it closer to how terrain behaved as opposed to being able to build anywhere inside them that'd be nice, but this in of itself is far better than incapability to build on ramps notwithstanding.
Keep in mind this was made to deal with v21. It may look better when the update this was meant to accompany comes out.
Yeah, I'll see if I can fix that.
Clean install, nothing but RTB and your bricks.
It could be the texture; did you already have a texture applied to the brick after having those problems?