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General Discussion / [DISCUSSION] Society
« on: May 09, 2017, 10:44:53 PM »
Preface: This is merely an idea I have long thought about and would love to see come to Blockland.
I am not a big fan of any of the current servers in development with CityRPG themes so I wrote up this post. If you are interested in helping, please contact me, I am willing to make it worth your time.
Features
Here is essentially what makes the server, the server!
Jobs
Jobs have been completely redone. Paychecks have been removed from half of the jobs, instead you get money for what you do. Doing your job rewards you with different things depending on what you're doing, in most cases it will be money. A simple list of jobs is provided below.
To get a job you must visit a specific bot that will take you down the career path you choose. For example, there will be a police bot in the police station that will allow you to become an officer. There is also a labor bot and a medical bot, the business and criminal branches do not have bots.
Experience
Experience is a simple system added that will help you level in your job branch. You gain experience for doing your job.
In summary:
Miscellaneous
There are also a number of special tweaks that are included. These are:
Lots
Lots will function a little bit differently than how they previously did. Lots can be purchased prebuilt or you can hire a player with a building permit to build a lot for you.
The process for obtaining a lot:
The process for hiring an player with a building permit is simple and goes as such:
Other small things:
Training
Training works as a second job, it allows you to perform multiple tasks but you only get to choose two. They also cost a lot!
Before anybody begins complaining about drugs, drugs will only be sellable from player to player. They will have special features of their own, and getting caught with them will have big penalties. Being a drug kingpin should be fun and scary at the same time.
Fires
Fires can happen as a result of flamethrowers and molotovs. Players caught performing arson will be charged by a hefty amount of demerits. Fires will not permanently destroy bricks, but will force players to make fixes to their damaged property. If a property is too torched, you cannot make sales out of it.
Weapons and Tools
I want to include a custom weapons and tools. Tools all pertain to jobs and are made to help players. Weapons are for killing and disabling players.
Planned weapons:
Planned tools:
Q&A
For all your questions, I will have them answered and placed here for future reference.
Q: Can I help?
A: Read the the closing message at the bottom. If you want to help build, I will reach you personally. Don't ask.
Q: Will there be premium features?
A: Maybe, just visuals. I am not a big fan of giving other players an edge because they have more money in real life.
Q: Will you finish this?
A: I don't know, hopefully.
Q: Do you need resources to build?
A: No.
Q: Will there be vehicles?
A: I do not want vehicles at this time and have no plans for them.
Q: What weapons will you be using?
A: I have nothing in mind for weapons, this is the least of my concern.
Q: Will there be hunger?
A: No.
Q: Can you come up with a better name?
A: Sure, it can be called Society. Name isn't much of a focus right now.
Closing Message
I am in great need of a programmer and potentially someone who can model. If you are interested, please contact me. This project will be very professional and I am only interested in people who act professionally.
Do not criticize this for being a CityRPG, instead provide constructive criticism in relation to what I wrote up. I have no interest in drama or stupid behavior.
These are not all the features, simply what I remember off the top of my head. Any specifics do not need to be included, I am more interested in the core idea.
Ask questions, I will answer them and include them in the original post.
Society: CityRPG Revisited
I am not a big fan of any of the current servers in development with CityRPG themes so I wrote up this post. If you are interested in helping, please contact me, I am willing to make it worth your time.
Features
Here is essentially what makes the server, the server!
Jobs
Jobs have been completely redone. Paychecks have been removed from half of the jobs, instead you get money for what you do. Doing your job rewards you with different things depending on what you're doing, in most cases it will be money. A simple list of jobs is provided below.
Labor Branch Work hard, get paid. | Judicial Branch Jail suckers, make money. This job branch offers paychecks. | Business Branch Sell your tools and firearms to citizens. | Medical Branch Heal terrified citizens. This job branch offers paychecks. | Free-will Do what you want! These jobs are freelance and give players more freedom. |
Worker A lumberjack like job, you are given axe. | Police Recruit The first step in becoming a man of the law! You have a baton. | Shopkeeper An honorable job where you sell firearms to civilians, pure gold! | Nurse A medical assistant, you can heal people and get money for it. | Bounty Hunter A legendary job thats been around for years, you jail people and kill wanted players. |
Laborer A step-up for the worker tier, you are given a pickaxe in addition to your axe. | Police Officer The next rank in your police career. Your speed is slightly increased. | Entrepreneur Following shopkeeper is the entrepreneur, your persuasive sales skills allow you to sell a larger variety of items. | Doctor A follow up to the nurse, the doctor. You can perform full heals and issue pills to players. | Criminal You scum! Your speed is increased and you can pickpocket players. |
Foreman The final tier in the labor branch. You efficiently collect resources at a double rate. | Federal Agent The top of the judicial branch. You are given body armor. Your speed is also slightly increased. | CEO The most important tier of the marketing branch; the CEO. You can sell all items in the inventory. | Surgeon You are the biggest money-grabber. You can perform max heals and issue pills to players. |
To get a job you must visit a specific bot that will take you down the career path you choose. For example, there will be a police bot in the police station that will allow you to become an officer. There is also a labor bot and a medical bot, the business and criminal branches do not have bots.
Experience
Experience is a simple system added that will help you level in your job branch. You gain experience for doing your job.
In summary:
- Police officers get experience for jailing players.
- Laborers get experience for working over long periods of time.
- Players in the business branch will get experience for making sales.
- Doctors will get experience for healing players and making sales.
- Free-will does not earn experience.
Miscellaneous
There are also a number of special tweaks that are included. These are:
- When you exceed your health, you are downed. Once downed you cannot move and can only spectate your body, you can only be helped up by a doctor. Other players can carry you to the hospital as well. If you take too much damage or wait too long, you will die.
- You can only be arrested if you are downed.
- Killing wanted players will lose your job as a police officer. However, if the player exceeds a certain level of demerits, they can be killed without penalty.
- If you get killed, you will spawn at the hospital.
- Guns do not despawn unless a member of the judicial branch chooses to destroy them.
- Banks can be robbed if a third of the active players are in the judicial branch. Banks have bots that serve as tellers, you can use them like normal banks.
- There is no demerit limit. This means you can get jailed for a very long time. You must do a lot of bad things to get jailed for a long time, for example if you killed 20 people you would be jailed for two hours.
Lots
Lots will function a little bit differently than how they previously did. Lots can be purchased prebuilt or you can hire a player with a building permit to build a lot for you.
The process for obtaining a lot:
- Property will be up for sale all over the town. At the beginning, they are owned by the bank, beyond that, they are player owned. There will be empty spaces and spaces that are filled with prebuilt buildings.
- Property that is being rented in or owned cannot be destroyed or built in. Special bricks can be placed, but that is all.
- Why are you doing this? Quality control is one, and the other is to make hiding harder for criminals.
The process for hiring an player with a building permit is simple and goes as such:
- A client contacts a player with a building permit, they agree to a set value for the completion of the job.
- The builder is given trust to the client's lot, and the client's money is taken but is not yet sent to the builder.
- Once both players are happy with the completed build, the builder will get his or her money and will lose the client's trust on the lot.
- If the client is attempting to scam the builder, the builder can cancel the job at any time. If the builder is up to no good, the client can also cancel the job. Cancelling the job will clear the lot and refund the client and revoke any changes made after the job request.
- However, once both parties have agreed to the completed build, there are no refunds.
Other small things:
- You cannot edit your build unless it is undergoing an builder contract. If it is, police officers can baton and fake kill any brick they choose.
- Events will be limited, and custom bricks will fulfill most roles. I want to keep it straight forward for players.
Training
Training works as a second job, it allows you to perform multiple tasks but you only get to choose two. They also cost a lot!
Firefighting You're trained in putting out fires. You have the items to put out fires now. | Grapple Mastery You have become the grapple master -- you now spawn with grapple ropes. | Item Builder With resources you gather, you can construct your very own tools and firearms. | Narcotics By acquiring drugs materials, you can create drugs. | Political-Influence You're permitted to bail people from prison for a fee. | Building Permit You can build and be hired to build on other people's property. |
Before anybody begins complaining about drugs, drugs will only be sellable from player to player. They will have special features of their own, and getting caught with them will have big penalties. Being a drug kingpin should be fun and scary at the same time.
Fires
Fires can happen as a result of flamethrowers and molotovs. Players caught performing arson will be charged by a hefty amount of demerits. Fires will not permanently destroy bricks, but will force players to make fixes to their damaged property. If a property is too torched, you cannot make sales out of it.
Weapons and Tools
I want to include a custom weapons and tools. Tools all pertain to jobs and are made to help players. Weapons are for killing and disabling players.
Planned weapons:
- Pistol
- Submachine Gun
- Sniper Rifle
- Shotgun
- Assault Rifle
Planned tools:
- Chainsaw
- Drill
- Sledgehammer
- Bat
- Taser
Q&A
For all your questions, I will have them answered and placed here for future reference.
Q: Can I help?
A: Read the the closing message at the bottom. If you want to help build, I will reach you personally. Don't ask.
Q: Will there be premium features?
A: Maybe, just visuals. I am not a big fan of giving other players an edge because they have more money in real life.
Q: Will you finish this?
A: I don't know, hopefully.
Q: Do you need resources to build?
A: No.
Q: Will there be vehicles?
A: I do not want vehicles at this time and have no plans for them.
Q: What weapons will you be using?
A: I have nothing in mind for weapons, this is the least of my concern.
Q: Will there be hunger?
A: No.
Q: Can you come up with a better name?
A: Sure, it can be called Society. Name isn't much of a focus right now.
Closing Message
I am in great need of a programmer and potentially someone who can model. If you are interested, please contact me. This project will be very professional and I am only interested in people who act professionally.
Do not criticize this for being a CityRPG, instead provide constructive criticism in relation to what I wrote up. I have no interest in drama or stupid behavior.
These are not all the features, simply what I remember off the top of my head. Any specifics do not need to be included, I am more interested in the core idea.
Ask questions, I will answer them and include them in the original post.