Here's an idea.
In TF2 servers, there are a lot of public servers hosted by Valve that people can join for a good authentic TF2 experience.
What if Badspot adopted something similar to that? Badspot could host his Block Party, and other popular game modes. Games that would have an authentic Blockland experience. It could be administrated by very trusted members and be used to create a healthy environment for new players.
Although this is a great idea in practice, Badspot has seemingly demonstrated that his care and love for the game and its success has dwindled a lot. I personally don't think he would be up to the task. He gets a lot of crap from the community and probably doesn't see any good reason to give back. The game, although not being even close to dead, has run its course in regards to being a
popular game. The engine is old and not very versatile, many important and impactful members have left the community for various reasons (grown up, moved on to other things, left due to unhappiness in our unusual community), and the community has been given a very bad rap for being so toxic. Badspot obviously knows these things, and probably doesn't feel like it's worth it to put much more time into Blockland this late in its life, with it being likely that not much would come of it.
Even though it's sad to think of Blockland being in such a state as it is right now, if we want change, success, and growth, we absolutely
must take initiative and start creating more content. That probably sounds like a broken record to many of you, but it's the hard truth. There really isn't much else we can do at this point. As said earlier in this thread, people buy the game, play it for a day or two, only to find there is a huge lack of content and variety of servers to play on. The starfishs who ban new players/inexperienced, incompetent players on sight don't help, either. I know this is a small community, but it is really toxic speaking objectively. New members are held to an extremely high standard when first becoming part of it, which is another factor that drives people away.
There are a lot of things that need to be fixed before this game sees any significant growth in the future. But if we as a whole take initiative, create content, and become more open to new players, chances of making Blockland great again (excuse the joke) are much higher.