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Messages - Masterlegodude

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106
Blockland is dead (in Roblox)

107
Off Topic / Re: Please stop dying - or make a time machine!!!
« on: August 27, 2023, 08:32:31 PM »
ahem broken forum  TuuShay
The BLF is rotting, borrowed time strikes again

108
Off Topic / Re: blockland: the community that killed the game
« on: August 27, 2023, 12:38:15 AM »
Blockland's peak was the early 2010s when there was about a steady average of 400 - 600 active players


It's been downhill ever since

109
Off Topic / Re: The Chronology of the Blockland Forums
« on: August 22, 2023, 08:24:50 PM »
what we've learned is that if you press report on a post badspot will still come which is forgetin nuts, what is he doing
Not developing Perennial is what

110
Games / Re: Original HL2 Ravenholm soundtrack???
« on: August 19, 2023, 01:53:59 PM »
This is just a collage of various Half Life 2 tracks

111
Off Topic / Re: blockland: the community that killed the game
« on: August 18, 2023, 09:18:49 PM »
we need to observe the ass and not the species
Still Gex

112
Off Topic / Re: blockland: the community that killed the game
« on: August 18, 2023, 04:59:14 PM »

the fight is on, whose ass is better. trans earthworm prep or trans gex goth.
Gex

113
Forum Games / Re: Post a GIF that describes how you feel about BLF dying
« on: August 14, 2023, 11:56:49 PM »

114
Off Topic / Re: uWu DaddyBaddy-chan~ >o< :3 :3
« on: August 10, 2023, 09:33:32 AM »
That's cool and all, but have you seen this?

115
Off Topic / Re: blockland rebuilt
« on: August 02, 2023, 06:58:59 PM »
the impression i got from your post was that code can now be fixed by anyone rather than just clay kenko and whoever else
Oh whoops, i just kinda threw that in there because there's a channel in the Discord for reporting bugs and there's actually an active development team of more than one person, so it's more likely to see long time bugs and errors be fixed in Rebuilt than in actual Blockland

Probably should have elaborated on that...

116
Off Topic / Re: blockland rebuilt
« on: August 02, 2023, 02:53:05 PM »
did they open source it? last i heard if you tried to change the code the game wouldn't let you launch
Aren't they unable to open source it due to legal reasons?

I'm really not sure how this works, but in my assumption, it's because the developers are like a closed group of people, so as the developers of a modification of a retail game, they can have access to the game's files and make changes to them, but we, as the consumers, are not allowed direct access to those files, like how we don't have access to those files with actual Blockland (outside of Electrk's decompiles), and i think that's where they had to draw the line

Again, this is all one big assumption, so i might even be wrong, but that's how i see it

117
Off Topic / Re: blockland rebuilt
« on: August 01, 2023, 09:01:59 PM »
what can you do on rebuilt that you cant do in the retail version
Play on terrain and interior maps that are more vehicle friendly than bricks, fix broken code, functional elevators, maybe some optimizations that the default game needed but Badspot would never implement at this point, and whatever else is in the trailer in the OP

118
Off Topic / Re: blockland rebuilt
« on: July 31, 2023, 07:18:48 AM »
is there a way to play this if you have a steam blockland account? its asking for the authentication key which doesn't exist for steam users.
B4v21 uses it's own authentication key system, so you have to log in with your Steam account on the website, go to your profile, go to 'edit account', and from there you can recover your authentication key

119
General Discussion / Re: Old Blockland Screenshots and Discussion
« on: July 29, 2023, 09:38:47 PM »
Holy stuff the names in that tower
10 years ago




So many old names you don't see anymore :panda:

120
General Discussion / Re: Old Blockland Screenshots and Discussion
« on: July 29, 2023, 01:01:19 PM »
The second pic I believe was done in the same Greenlight period.
Oh hey, i got a picture of that tower too

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