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196
General Discussion / Re: Visolator's City (RP) [WIP] - Need builders!
« on: June 11, 2015, 01:33:45 AM »
-Reserved?-
Here is our money, only problem is that it is big as a player, not sure how to fix that, I've been rescaling in milkshape but nothing works lol

Credits go to Ozmar for making this.

197
I've decided to cut down on my World RPG for a bit as the build is currently slow progress than the script itself.



Welcome to Visolator's City RPG (CRP)

What is this?
This is a city roleplay made completely from scratch by me. If you want to be real with role play in a city, here it is.

There are already a few city servers out right now, why make one?
They all use the same mod, which is IBan's fragmented city mod. It's better to make one than even edit it, although his is good to show people what it is doing.

How is your mod different from IBan's?
I have a lot of support in the mod for coders to make things more easily, the code is a lot more simpler than IBan's code. Yes, when I am done with this mod and after the server dies out, I will release the mod. Jobs and info bricks are much easier to create and even use a custom call function to see if it exists when they hop on the brick.



Features:
Economy: Game starts with 60 million (125%) (Cap is 100 million), and cannot be earned ever again, meaning everyone that gets money directly from the city will hurt the economy. You are also able to donate to the economy to restore it back. Higher pays will hurt the economy more, when the economy is over 100% store items will be cheap, but if it is less than 100%, it will be expensive. This doesn't change the price much unless the economy is really butthurt. Every time a person is new the city will use its own money to give to that person, it can be earned back if that person feels like giving it back eventually. The more players, the bigger the problem this will be for the economy. If the economy ever reaches 0%, no one can get their paychecks or even start with money for new people, so be careful. Some jobs rely on the economy, so if they get stuffty weapons/vehicles, it's because of the economy being treated. The cap and start economy amount might change, but I do not know at the moment.

Jailing: Doing stupid things will get you into demerits. Such as killing, pickpocketing, robbing the bank, robbing store clerks, etc. You cannot Self Delete while you are trying to be arrested; if you leave the server while being arrested a fake player with a fake client will be there with all of your info. You can still be jailed or killed. When you come back and your player was jailed, you will be jailed for that time you were jailed for.

Money: Simple for money, if you die from something with the exceptions of hunger/thirst, you will drop your cash. If you catch other people taking your cash (using checks for this), you can literally kill them with your hammer to get it back. Same for being pickpocketed, only you can hammer that person, no one else is able to hammer unless they got screwed by the same blockhead. Pickpockers cannot deposit money after pickpocketing someone, they have to wait. If they are near the bank when pickpocketing, the bank can "see" what they are doing and not allow them to do anything at all for a bit.

Wanted/Demerits: You can no longer get killed by anyone if you are wanted, same as being hammered all the time. If you are trying to kill someone that is wanted, you will still get demerits, but only half because they are wanted, but it is also not your fight to pick unless you were attacked first. Self-defense only works on the criminal's player once until it happens again. When getting wanted, it is more difficult to get to another star. You can be jailed for more than 6 days, so I wouldn't even try to get more than 6 days. If you have pink stars, you'll know when you should be jailed before it gets worse.

(Not completely done) Jobs: Jobs will pay but also can be based on interest and possibly the economy. There will be job trees, which can also reveal more jobs and even hidden jobs when you get farther into the job's tree. You cannot get paid while being dead too long, being wanted, in jail, or loading. Education will insanely cost more as you get one. Experience will also be only for that job branch you got the experience for. You are able to lose exp by doing your job wrong (example: killing people as a police officer).

Date/time: There will not be any long ticks, the city's tick is every second, which is how it updates the print. Once the max time has passed, the tick will start a new day giving everything out possible to only you. The server will not also lag when a day goes by.

(Not done) Lots: You will have to pay for lots, but instead, you can go to the building department and buy a lot, and then you can plant your lot down. If your lot is somehow broken or not working, you will get refunded into your bank account, but you will lose that lot. Bricks will cost a small fee to prevent people making high brick count buildings, it will be based on brick volume, but the fee will not be too large unless you're trying to do 32x cubes. You can buy bricks from the building department as well, and it will stay on your profile forever, same thing if your brick does not plant correctly, you will get your money back into your bank account.

(Not done) Drugs: Drugs are powerful and will have high cost, but can earn your money back eventually. The drugs will have effects and are illegal, if you are caught with them (ex: being high), you can get wanted automatically if a blockhead is able to arrest. I wouldn't even do any drugs.

(Not done) Farming: You can farm! We replaced lumberjack jobs with farming jobs because who wants to sit for hours chopping a tree? I've barely seen people use lumberjacks as well. I do want the models from DrenDran when he had that server, that would be nice.

Survival: Yes, there is hunger and thirst. It does not go by long ticks (day ticks), it goes every second, which is a city tick (difference). They are slow, and it doesn't instantly kill you if you are low. The percentages are reversed instead of 0% it will be 100% you will die at; it just means "You are 100% hungry" which makes sense. If you eat too much you will explode from your obesity and will have your bank money deducted because we had to revive you from the hospital, then we put you in a bag and then set you back at the spawn.

Note: Almost everything you do is logged, it will log 2 files with and without IPs.
Note: Do not make spammy builds, you will get banned and possibly never come back.
Hint: ^ before you teamchat/regular chat to chat local.


Anything else you want to ask that I might have missed? Post here about it!



Need builders, images?
Currently the mod is going to escalate because it's stable.









We currently need a jail.



Credits
Support Folder - Everyone who made things for support are being credited. (Xalos, Greek2Me, Port)

Me - Making the entire script from scratch, a pain in the ass.
Jakob - Co-Founder of the City, also helps build the entire layout with me.
Profitman - Helping out in the server here and there.
Everyone else - Helping out on the build (Currently making a list so I can put them here)



Interested in getting moderation? Apply here. It will be useful for the future of this mod.


198
Suggestions & Requests / Re: RTB Dump - Brick category?
« on: June 10, 2015, 02:55:16 PM »
Thanks, but that isn't what I was looking for, I wasn't being specific; there's a few archives that have the bricks, but I mean to download the entire zip of rtb bricks.

199
Suggestions & Requests / RTB Dump - Brick category?
« on: June 10, 2015, 02:05:41 AM »
http://forum.blockland.us/index.php?topic=251183.msg7265518#msg7265518

The add-ons are lost, does anyone only have the brick category?

200
Clan Discussion / Re: vSMC (vSystem Modding Clan) - 2 Projects!
« on: June 09, 2015, 11:45:05 PM »
Please steam me for the password if you are interested in testing the City gamemode, more is done on the passworded server than the open one.

I am writing the entire gamemode by scratch because most released CityRPGs suck, glitch, and probably broken. I'm using default add-ons with no other scripts to see if it can function alone, it's been doing great.

I have it password protected because I don't want idiots on the server messing up how the mod works; but I also want it to be a surprise.

201
General Discussion / Re: Crown & Niblic's Jailbreak
« on: June 09, 2015, 10:37:45 PM »
Finally a jailbreak that actually is good.

202
Drama / Re: Creator57, banning for questions.
« on: June 08, 2015, 09:19:15 PM »
"deez nuts" is so overused lol

203
General Discussion / Re: Server Crash?
« on: June 08, 2015, 06:56:36 PM »
The game freezes for a second or two, then it says Blockland.exe is no longer responding
You or them?

I ran it again without alt tabbing at all, as a dedicated server, I loaded the bricks, and then it crashed me.
What is your add-on list? You might have something corrupting your client/server.

Not that I made, and I used them before in a map where people weren't getting crashed at.
You might have a brick interfering?

204
Clan Discussion / Re: vSMC (vSystem Modding Clan) - 2 Projects!
« on: June 08, 2015, 05:50:45 PM »
Server is currently up if you want to help with building. Server info is when you join.

205
Clan Discussion / Re: vSMC (vSystem Modding Clan) - 2 Projects!
« on: June 08, 2015, 04:23:36 PM »
Server is going to get blocknet soon. At the time it is 9AM-4AM EST. Check once in a while for that time, I'm going to leave it open at the moment, meaning anyone is able to join.

Recently created the steam group. Please PM me your BLID to be able to join the steam group.

206
Modification Help / Re: Function called when a client starts typing?
« on: June 08, 2015, 02:31:56 PM »
It was me misremembering, no reason to be rude about it.
Wasn't rude, but okay.

207
Modification Help / Re: few questions
« on: June 08, 2015, 01:19:59 PM »
ackage?

208
Modification Help / Re: few questions
« on: June 08, 2015, 01:13:12 PM »
Post the code a few more lines up. Usually that kind of error means it's somewhere near the current error outside of the line

209
Gallery / Re: [Video] I broke the way the camera works somehow
« on: June 08, 2015, 01:07:54 PM »
I didn't know you could go into first person in while doing /spy on somebody. I don't think that's default.
I broke setDamageLevel, because when I disable the RPG I cannot do any first person, only problem is that I can't move the camera, so it becomes locked.

I'm going to disable script by script to see if I am right of what I think it is.

210
General Discussion / Re: Server Crash?
« on: June 08, 2015, 01:04:54 PM »
Define crash, because I'm pretty sure I explained the solution.

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