If I might suggest something, I think it would be nice to have an option to let the chat scroll without the window so the chat window doesn't have to obfuscate so much of the screen. Then when the player hits the chat key, the window opens. Or perhaps the opacity could change the opacity of the window, but not the chat messages themselves. Either way, I like the chat window features. A very welcomed addition.
I kind of see what you're saying. I'm not sure if what you're suggesting (beyond hiding the input bar) is necessarily possible with the GUI library I have but I can experiment.
You said in the most recent dev vlog that saves will be compatible with Blockland. Does this mean you intend to keep the eventing system the same? Personally, I feel it would be best not to, as I'm sure there are many ways we could improve the current eventing system, if not just uproot it and replace it entirely. Duly, even if vanilla Land of Dran has the exact same events as vanilla Blockland, the eventing mods people make would not necessarily share the same compatibility (and likely wouldn't).
Obviously eventing is a bit far off, but I was going to try and do something of my own.
I don't know what that is, but the ideas posted in ASF Ghost's thread aren't bad by any means.
Also, how long do you plan on having the test server up? I think at least a few days of freebuilding would be good to give more eyes the opportunity to find bugs. Although, the absence of a trust system could be chaos, admittedly.
I'll hopefully start hosting tomorrow afternoon.
The features available to you will be real barebones. You'll probably be able to select bricks by name through a text drop down menu, select colors with three rgb sliders, move them around with default ijklp; keys, maybe have super shift if I can add it before hosting, plant with enter/return, and remove ghost brick with slash.
You can also save the build to a BLS client-side.
There's no trust, no graphical selection of brick types, no brick bar, no building tool, no wrench, no printer, not even a hammer. I might quickly rig a lua script to delete bricks of yours that you right click.
Assuming the server doesn't crash I won't mind hosting for a few days. I'll try and rig up a load-from-bls script for the server, as atm Blockland builds are converted to lua scripts first before loading. If not, then if/when the server crashes we might not immediately be able to restart the server with the same build.