People are not getting the point. He's clearly asking for an event that simply shakes the screen without the use of projectiles/explosions.
Explosion = brick damage
T+T have a set of explosions called smalltest, medtest and largetest. These do exactly what you're requesting.
Doing it without projectiles or explosions is only possible if the client has a client-sided mod.
I'm not trying to be an ass, but what if someone actually WANTS it to be an event?
Spawning an explosion is still an event... It really wouldn't be that difficult to use instead of an event that says "shakeScreen"
Yes, but that would affect everyone in the radius of the invisible explosion. What if they only want it to affect one person?There is an event for the red and white flashes that apply only to the client that activated the event, why not this?
Yes... No projectiles // explosions pls.
Explosion = brick damage . I like this idea for an event.
read this again.
That's exactly what this is about.I would love this event. It would be as if it was an explosion you couldn't see. It would be great for RPs. /support
Those cause brick damage.We've already settled this. would you shut up?Ontopic: Maybe there would be a slider in the set output event, and it would go up to 2000 or 200 like the SetPlayerScale event.