Author Topic: So, what've I missed?  (Read 124769 times)

The biggest problem with Bisjac's logic is that people also say you have no right to criticize a game until you've played it "long enough" to truly understand what it's all about. So either you haven't tried everything yet and you're being unfair, or you enjoyed it enough to get through everything and therefore you have no right to complain.

story time (tl;dr what's already above)
Like when I was playing OnLive at PAX once, it was the new Human Revolution game which I was interested in playing so I tried it out. The lag was awful but I was really interested in the game and I decided to be fair and play a while to see if I could get used to it. After 20 minutes or so I felt like I had enough of a demo and stopped; the lady asked me "So what did you think of it?"
I said I thought that the lag was unacceptable to a hardcore gamer especially considering this was on a fat pipe in the middle of downtown Seattle, and only hardcore gamers would consume enough video games to justify a subscription service to play a library of many games, so I didn't really know who the target market for the service was. She replied, "Well, you just played it for 30 minutes, so it must have been pretty good..."
I was thinking, bitch, do you not know how subjective judgements work? If I think it was bad then it wasn't pretty good. I'm not gonna tell you to your face that it sucks when I like it.

Anyway the point I'm making as that you can't win with people who want to be apologist to anything that takes a period of time, which is basically everything in the universe.

30 minutes of playtime on a game that you didn't enjoy from the start is not the same as spending more than a cumulative month in a videogame and declaring at the end of the 1000+ hours that it's stuff

30 minutes of playtime on a game that you didn't enjoy from the start is not the same as spending more than a cumulative month in a videogame and declaring at the end of the 1000+ hours that it's stuff

I don't really want to take sides here, but voluntarily engaging in an activity doesn't mean you agree with the mechanics of the activity 100%. Having played the game for 1000+ hours should not invalidate your opinion in the slightest, it should actually validate it.

The game, Blockland, itself, is not flawed. However, the general attitude surrounding it (could) be considered flawed. I take a neutral stance on this argument, however, I can see where each side is coming from. But, I would not, under any circumstance, resort to game-time to discredit any of their stances.

I don't really want to take sides here, but voluntarily engaging in an activity doesn't mean you agree with the mechanics of the activity 100%. Having played the game for 1000+ hours should not invalidate your opinion in the slightest, it should actually validate it.

The game, Blockland, itself, is not flawed. However, the general attitude surrounding it (could) be considered flawed. I take a neutral stance on this argument, however, I can see where each side is coming from. But, I would not, under any circumstance, resort to game-time to discredit any of their stances.
comma overload

My bad, too many parenthetical elements.

meh i got my money's worth.

15 euros for a game that i've probably played for over 500 hours outside of steam? not bad at all.

meh i got my money's worth.

15 euros for a game that i've probably played for over 500 hours outside of steam? not bad at all.

not to mention i'm still playing, the lack of updates doesn't mean stuff. the game is still fun.

and forget people who have "private add-ons" because they get pissed when other people have fun with stuff they made.

Stop posting then if you're so mad about how many pages the topic has.
I'm not mad, I'm just stating that the topic is much larger than it needs to be, especially for a welcome back topic.

meh i got my money's worth.

15 euros for a game that i've probably played for over 500 hours outside of steam? not bad at all.
this

people seem to think development for this game will go on forever. i bet that when badspot dies of old age, people will get angry at him for not being immortal and releasing more updates until the end of the millennium.

some people in this community just can't be pleased. if an update is released at the cost of removing a mostly useless feature, people will complain. if no updates released for a while, people will complain. if an update is released at the cost of nothing, people will complain that the update isn't enough.

I'm surprised this hasn't been locked/failbinned.

The biggest problem with Bisjac's logic is that people also say you have no right to criticize a game until you've played it "long enough" to truly understand what it's all about. So either you haven't tried everything yet and you're being unfair, or you enjoyed it enough to get through everything and therefore you have no right to complain.
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Anyway the point I'm making as that you can't win with people who want to be apologist to anything that takes a period of time, which is basically everything in the universe.
I don't really want to take sides here, but voluntarily engaging in an activity doesn't mean you agree with the mechanics of the activity 100%. Having played the game for 1000+ hours should not invalidate your opinion in the slightest, it should actually validate it.

The game, Blockland, itself, is not flawed. However, the general attitude surrounding it (could) be considered flawed. I take a neutral stance on this argument, however, I can see where each side is coming from. But, I would not, under any circumstance, resort to game-time to discredit any of their stances.
You're missing the point here.

If you had a couple days of gameplay on Blockland that's a fair amount of time, yet in a sandbox game you've not experienced everything you can do. Especially seeing as how for things like building/eventing there can be a learning curve.
At the same time, that's still plenty of time to understand the game and come to terms with any bugs or glitches and such.
You might be criticised if you claim there is a lack of content, because you're in a sandbox game where you've not played it for particularly long and therefore not created much content, nor happened to have found much content (which can happen when content is provided by players, who have their own lives, and live on different sides of the world in different time-zones and cultures), since there are always going to be days or times when there isn't as much going on.
But you shouldn't be criticised if you comment on a bug or issue with the game, or even if you just don't like the game. That sort of criticism isn't happening.


The issue comes about when someone has played the game for years, and/or literal weeks and months.
And then they come about and give a review to the game and call it "disappointing" or "not worth buying".
See, had they come and mentioned any issues in the game, like a bug, that would be fair. You could criticise the game for that regardless of how long you've owned and played it for.

But if you play the game for an extensive period of time (and some of these times are pushing extensive to the extreme), and then you say that you can't recommend the game, or that it isn't entertaining, enjoyable or worth buying, then you are a big fat cunt telling a load of stuff.
It is not possible for you to have spent that much time playing the game and to not have enjoyed your time, unless you're some sad pathetic nutter who happily spends months of their free time doing something they dislike or hate.
There are big triple-A games out there where you're charged upwards of $60 to play it, and you can maybe get 24 total hours of gameplay out of it.
Then there are small Indie games like Blockland, where you pay $10-20, and you could expect to get the same 24 hours of play, but you play it (of your own choice) for 3000+ hours (and bear in mind, we're only counting the times people have on Steam. These same players, given their time of purchase or alt accounts could have thousands more hours).
If you spend that much time on a game you spent so little on how can you possibly, in good conscience, say it's not worth the time or money for others players to buy and play it?

It's just downright ridiculous and utterly disrespectful. And someone providing that opinion doesn't deserve the time of day as far as their opinion on the subject matter goes.

You're missing the point.

We played the game and enjoyed it. We offered criticism and suggestions. We got flamed for it.

Firsthand experience is not a prerequisite for criticism.

So does this mean the game is done for?

Like done with everything? Its going to die?