Can you open source this?
Will the converted model fit in the studs? So it's not incorrectly sized.
I am using this google sketchup models. It should look like this.
http://dl.dropbox.com/u/22217440/untitled.objMy blender version is 2.57.0, if that helps at all.
Took me a bit of trial and error, but I got it to work with the blender exporter! Thanks Badspot, it looks wonderful!http://www.majhost.com/gallery/Bocifej/Random/blockland_00426.pngAny ideas on determining the position of a quad, though? I'd love to be able to texture the window frame.
Took me a bit of trial and error, but I got it to work with the blender exporter! Thanks Badspot, it looks wonderful!Any ideas on determining the position of a quad, though? I'd love to be able to texture the window frame.
Badspot, you should add quad seperation by name toofor example, quad_top, will place it under the top quads.It would help with things like the above.
Took me a bit of trial and error, but I got it to work with the blender exporter!
What Blender version?
I guess you'll have to rotate it in the editor or export it as z-axis = up if that is an option. As for the texturing, the converter only outputs blank quads using TEX:SIDE, so you must have done that yourself.