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Messages - Kushgal

Pages: 1 2 [3]
31
Drama / Re: Brickitect & Serings harass chewer
« on: September 20, 2015, 08:51:20 PM »
yeah start arguing for a few more pages again, what could possibly go wrong?
considering all it takes is for someone to report nothing, it doesn't really matter what i do or don't do lol

the when you get banned there's usually a ban reason. might as well screenshot it if you're so insistent you didnt do anything wrong
this is a generic ban reason that's been copy-pasted for me like 3 times now, but it doesn't really mean anything

32
Playertype

I tried editing the mass but it ended up screwing up the running speed
i haven't fooled around with playertypes in a while, but couldn't you jack up the run speed and increase the friction to keep them controllable?

33
Drama / Re: Brickitect & Serings harass chewer
« on: September 20, 2015, 08:38:27 PM »
you were banned because all you do is argue with other people.
this is false, hate to tell you

jesus christ you're denser than i thought
so you can't? wow, you sure got me, man

badspot is online. he might be banned.
what, are you kidding. i have other things that i'm doing, you know.

34
Drama / Re: Brickitect & Serings harass chewer
« on: September 20, 2015, 08:06:23 PM »
you got banned for the same thing you've gotten your other accounts banned for
if you want to show me a rule i broke and where, go for it

35
Drama / Re: Brickitect & Serings harass chewer
« on: September 20, 2015, 07:50:51 PM »
gosh it's almost like you wouldn't have to buy another account if you didn't get yourself banned
i got banned despite breaking no rules, i don't have the future vision to identify that someone reported me for nothing

you can work on it without a forum account
stop acting like your doing some real stuff here
i could, but considering how frequently i want help and opinions, i would rather not

36
the suppressor on that gun is horrendously large and could use a lot of work
suppressors are actually enormous, despite what media might tell you; this model in particular, the Silencerco Osprey suppressor, is around 8 inches long, a spot longer than the FNP's slider, so it's proportionally accurate.

define "a lot of work", there are notches on the muzzle side that i decided to omit and that's it

37
Drama / Re: Brickitect & Serings harass chewer
« on: September 20, 2015, 07:44:25 PM »

38
of course it's based on combat rating; it's basically a second combat team

39
Drama / Re: Brickitect & Serings harass chewer
« on: September 20, 2015, 07:39:51 PM »
damn its like when a dog gets kicked by its owner but it keeps coming back
i have stuff to work on

jesus christ is he back that fast?
its not even a day yet
this game is $10

40
Games / Re: Splatoon - ~~Art~~ vs Science
« on: September 20, 2015, 07:31:12 PM »
i have no idea, this is i think the second time i've been banned for basically no reason. oh well.

41
Games / Re: Splatoon - ~~Art~~ vs Science
« on: September 20, 2015, 07:13:25 PM »
you can see me in that sr sometimes, usually answering questions about splatoon.ink or related, or making dumb quips like that o3o

42
thanks meng

looks climax worthy, but idk if it fits well.
Still climax worthy
thanks, i'm still pretty on the fence about exactly how much detail i want to put in, the AR i've had sitting around for a little while is pretty detailed so i dunno. it's something i'm not especially worried about just yet, but i'll have to look at everything at some point and probably make some changes.

43

What I have:
  • Models
  • Animations
  • Sounds
  • Fancy effects
  • Hitmarkers & impact sweeteners
  • Headshots
  • Iron-sighting
  • Basic spread

What I want:
  • Simple ammo system

What I would really appreciate:
  • Limited ammo with restocking from dropped weapons
  • Weapon spread bloom/recoil
  • Dedicated inventory slots (primary, secondary, etc)
  • Weapon slinging to accent that?
  • Weapon spawning costs

I wouldn't mind throwing around some money for this if you can show me that you're worth it. Contact me however you want as soon as you think you can, because I'd like this to be classified as "things I can have done before I die to MGSV's might," ie. done before September.

Visual Progress Preview

quick note that there is still no ammo system, the animations are just being forced to play to show them off, and they're also not quite final
supposedly Alphadin'll do it but who knows, right now I'm looking at the ammo system Crystalwarrior posted that's that's in his HL2 weapons
also, the grenade's explosion effects haven't been worked on yet ¯\(ツ)/¯
finally, i sort of make fun of myself by showing this issue, but at some point i'll have the models set up with two differently animated models and an enormous first person offset to simulate world models, similar to what Spaaace Guy's invisibility watches used, so that your gun doesn't appear to be floating around your hand operating itself in third person

Pistol A
FNP Tactical



Suppressed



Grenade
M67



Video

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