i agree completely that marble doesn't deserve all the praise he gets but it looks like the weird recursiveness was intentional to avoid issues with deleting too many things at once lol
that is a legitimate solution to such a problem, though it's not the way i'd go about it
there's no way to pause a tick on a for loop, so you have to do something like this
The thing is, Xalos not making so many calls on itself, getCount, and getObject, makes up for the fact that it doesn't do any ticking to separate mass deletion.
And even with the ticking, you'd need to have at least 25 RCCars for it to make any sort of difference.