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Messages - Goth77

Pages: 1 ... 267 268 269 270 271 [272] 273 274 275 276 277 ... 291
4066
Faces, Decals, Prints / Re: Angry face >.<
« on: August 19, 2011, 09:31:06 AM »
Horrible.

4067
Help / Re: Ghosting Icon Issue
« on: August 19, 2011, 06:52:57 AM »
Bump.

You need to rename them down. Rename 01 to 00 and 02 to 01, and so on. Subtract one from each number.
You must have edited the file.

4068
Help / Re: RPs?
« on: August 19, 2011, 06:50:46 AM »
Your gonna need to learn VCE to an extent whatever the RP is.

Don't forget pretty much all events for that matter :P

4069
UPDATED BLOCKLAND FACES II

Added
-Winky Face




-TKE Grapple Face (EXCLUSIVE!)

4070
Help / Re: Crash while loading datablocks
« on: August 16, 2011, 06:22:15 PM »
YES!

I get the EXACT same error, It's not just me.

I already tried deleting my cache.db file. Didn't do anything...

So then it does have something to do with MAC's

╭∩╮(︶︿︶)╭∩╮

forget mac's

Ill see what I can do about packaging a mac file for that brick pack.

4071
Help / Re: V.4 Variables help
« on: August 16, 2011, 06:03:11 PM »
I also wrote a guide (unfinished but thorough)

It doesn't really talk about stringing and stuff, it's more for like VCE beginners, but it may help you

http://brickmania.findtalk.net/t474-blockland-vce-in-depth-guide

It has good visuals

4072
Help / Re: Is there any way to disable the ability to spawn items?
« on: August 16, 2011, 05:56:14 PM »
Ephialtes made something called "Server Trust"
You need in in order to build on the server.
Only an SA or the Host can give you this.

It comes with RTB prefs and all that good stuff.

http://forum.blockland.us/index.php?topic=73550.0

4073
Help / Re: Crash while loading datablocks
« on: August 16, 2011, 05:10:39 PM »
I don't.. think that is going to help =\ but I guess i'l try if it comes to that.

You blockland is obviously having problems downloading files from other servers.
I am guessing the cache is getting too full.

It could always be the persons server has crappy add-ons.

4074
Help / Re: Rpg Problem: Enemy Bots
« on: August 16, 2011, 05:09:24 PM »
Try this:
OnbotKilled>>Self>>Setvehicle>>NONE
(Set delay to about 15-5 seconds.) OnBotkilled>>Self>>Setvehicle>>Standard bot


This is a very good idea.

4075
Help / Re: Crash while loading datablocks
« on: August 16, 2011, 05:08:12 PM »
Try deleting the cache.db file in the blockland folder. It could be crammed.
How big is the file size?

4076
Help / Re: V.4 Variables help
« on: August 16, 2011, 05:07:21 PM »
I got v.4 variables so i could atleast do something,VCE is exteremly hard to figure out.

I already answered how to do this.
You will need to listen to Oblivion and get the current VCE.
You cannot string with v4 vars, so using it is basically pointless.

4077
Help / Re: One button controls multiple vehicle spawners
« on: August 16, 2011, 05:06:00 PM »
Use VCE to check for an if variable on the button. Name this variable "spawnvar" or somthing easy to remember.

If self spawnvar = 1
false -> named brick -> n1 -> set vehicle none
false -> self -> set var -> "spawnvar" 1
true -> named brick -> n1 -> set vehicle bot
 1 true -> self -> spawn var -> set 2             --*1 delay the variable set by 1 milisecond.
true -> self -> if spawn var = 2
                                   
true -> named brick ->n1 -> setvehicle none
true -> named brick -> n2 -> setvehicle bot
1  true -> self -> spawnvar -> set 3

basically use that kind of pattern or similar.
you can also use toggle event enabled.

4078
Help / Re: V.4 Variables help
« on: August 16, 2011, 02:51:30 AM »
I'm making an rpg,And theres some things i want to know.Would be nice if someone would help.

1.
I would like to know how to make a system that can increase your health (I'm trying to get it so that armor with increase your HP.)Or if theres a way i can actually make armor reduce damage,Either way i wanna know.

I made an add-on that includes amour type players, speed rank players, jump height ranks, and fist ranks/levels.
http://forum.blockland.us/index.php?topic=163072.0


2.
I kinda want to know how i can make ores,blocks etc have HP.
Not much to explain here,But ive seen alot made like that.

When the block is activated make the brick check for a variable called "hits" >= 10 (or any number)
Then on var tru, client add iron, message "got iron", brick disappear, then make sure to revert the "hits" var to 0 after the var is true.


3.
I would like to know how i can make a item that requires you to have more then 1 items (Etc,Hook+Rope,Bent stick+String..)

Make a var that adds to the player when they collect items. If they reach the correct amount, then use the events to "craft" that item. You can also use separate var names (recommended)

4079
Come on people can I at least get some comments or suggestions?

4080
Games / Re: Name a game series whit a disappointing second part
« on: August 15, 2011, 11:37:40 AM »
The third DMC was the only one I've ever played, and I beat it.

It was still a pain in the ass lol

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