Author Topic: MoneyMod [Public Release; v2_5; bugfixes]  (Read 11544 times)

Awesome.
Next Version should have items like ten and twenty dollar bills and suitcases to hold it.
Bricks and prints maybe? Hmmmm?

I've had this awhile and even planned to release it, but never got around to it.

it was for Destiny/Zack0Wack0's scripting contest, but that round has been over for awhile.

Features:
-Currency System (of course)
-RTB Prefs to change the currency symbol as well as the amount of money players start with.
-RTB Prefs for some of the events below.
-Events (Self > MM_payFor; MM_onPaySuccess; MM_onPayFail; MM_addMoney; MM_deductMoney; MM_setMoney)
-Variable Conditional Events variable replacer for money. (<var:player:curMoney>)

Commands:
-/moneyInfo - Used to show the money stats.
-/grantMoney [player] [amount] - (Admin Only) Grants money to a player.
-/takeMoney [player] [amount] - (Admin Only) Takes money from a player.
-/dissolveMoney [player] [amount] - (Admin Only) Dissolves a player's money.
-/giveMoney [player] [amount] - Gives money to a player.

Download:
Dropbox (Direct Link)

Known Bugs:
All fixed.


Planned Features:
-Businesses, a player can start a business and have workers.
-Paychecks, see grouped with the above.
-Banking, self-explanatory.

while if you plain on updating this can you add event such as
(on activated > Brick Owner > give money > "amount")

If there's an addmoney event...

ABUSIVE.



well, i mean I dont want this to be just text and variables (no that it already is), it should have a semi realistic touch to it.
« Last Edit: August 05, 2011, 11:08:18 AM by The Corporation »

If there's an addmoney event...

ABUSIVE.



Example : someone has a evented lemonade stand that when someone clicks it it gives the person that clicked it a item, without the event theyd just get a free item
On Actavate > bricks owner > give money > amount
On Activate > player > take money > Amount

Otto-san, it is STILL not working with the events! i had redownloaded like you said, but no! its STILL a problem. plz help me!

YES!!!!!!!! No VCE and crap!

I feel that VCE is a boatload better than this crap...

If there's an addmoney event...

ABUSIVE.


read the features again you silly person.

RTB prefs can disable them if you don't want them.


I feel that VCE is a boatload better than this crap...
it is

Otto-san, it is STILL not working with the events! i had redownloaded like you said, but no! its STILL a problem. plz help me!
explain what your problem is.

you know the onPayFor and onPaySuccess ONLY WORK with the payFor event.


Example : someone has a evented lemonade stand that when someone clicks it it gives the person that clicked it a item, without the event theyd just get a free item
On Actavate > bricks owner > give money > amount
On Activate > player > take money > Amount
no

payFor does that.

onActivate > Self > payFor > amount

it pays the brick's owner the amount of money that the buyer payed for.


explain what your problem is.

you know the onPayFor and onPaySuccess ONLY WORK with the payFor event.



Like i had said before:   I   used the following events:


OnActivate->Self->MM-PayFor [75]
MM-PaySuccess->Self->SpawnItem-> Health-pack


you then responded   "OK then i fixed that, no just re-download"

I then re downloaded, copy it over replaced the old one, then Re-tried the eventing again....STILL does not work.  Why?

I might be able to give you a hand with a GUI.

Also, why not make a debt card when the banking system is out.

Features:

- Allows you to access the money though your bank account
- Includes an event that takes money out of your account when used, like payfor
- Takes up one item slot

Ah.

There was an issue with processing the input event.

It should be fixed now.

Bricks and prints maybe? Hmmmm?
Ew no.
Id rather have the ability to hold my cash in my hand etc. etc.

Ah.

There was an issue with processing the input event.

It should be fixed now.
thanks otto