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Messages - Glass Joe

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121
Forum Games / Re: YOU CRINGE YOU LOSE
« on: September 11, 2016, 01:36:48 PM »
That's not even a little bit cringy.
ok good for you

122
Creativity / Re: Game Design Megathread
« on: September 10, 2016, 09:49:16 PM »
Anyone have a recommendation for music composition tools for simple (probably bit-tune) music?
famitracker and openmpt are probably your best bets

123
Off Topic / Re: Do you think moths are cute?
« on: September 10, 2016, 07:10:29 PM »
Drydess has giant bottles. He has a problem, really.

124
Off Topic / Re: I accidentally D.O.G my autism
« on: September 10, 2016, 03:21:05 PM »
Great Job

125
Off Topic / Re: Are you vegetarian or vegan, gluten or dairy free?
« on: September 10, 2016, 03:17:17 PM »
I have the diet of a goat

i.e. everything.

126
Off Topic / Re: Do you think moths are cute?
« on: September 10, 2016, 12:29:46 PM »
Moths are cute when you see pretty close up images of them

Moths aren't cute when they fly into your loving face at three in the morning when you're trying to get snacks

127
Off Topic / Naivety or paranoia?
« on: September 10, 2016, 12:27:38 PM »
Basically, would you rather be extremely naive: assuming that everything is good and perfect and won't change, or extremely paranoid: assuming that everything is instead done out of malice, and that everything will turn out terrible?

I'd rather be naive because ignorance is bliss and I need that stuff.

128
Off Topic / Re: Vent your Emotions, or Blogland: The Thread
« on: September 08, 2016, 11:09:17 PM »
Figured being the OP I should probably post something here.

I have a near-crippling fear of the future: just the thought of knowing that something's going to become worse as time passes is enough to frighten me. Everything I do is done with the future I'm creating in mind, and when I see people do things, I constantly ask myself "will that thing that person does hurt them in the long run?"

That leads me to the next thing: I try to help people as much as I can, but my beliefs kind of hurt my advice. When I see my friends doing things I feel would be harmful for them, I try to give my best advice to prevent it, and a general direction of where to go. This works for more absolute things like programming, health, and athletics, but for more free-form, subjective things like art, there's an issue.

I have my own personal set of beliefs towards art, and I bring those beliefs onto people whenever I try to help. However, my advice is usually never well-received because of different views towards art, and afterwards I'll have to apologize, explain that it was just out of my desire to help, and feel like a stuffty person afterward. I've done this multiple times to my friends, and I still feel pretty sore about it because it made me tell my friends to do things against their own beliefs. I probably shouldn't be an artist at all. Art's too subjective for my mind that thinks in constants and absolutes.

TL;DR I'm objective as forget and I really shouldn't be interested in subjective things, let alone give advice on those things.

Also, tweaked a rule in the OP, which more or less now is "don't sugarcoat your criticism of people, but don't outright flame them either"

129
Off Topic / Vent your Emotions, or Blogland: The Thread
« on: September 08, 2016, 08:53:19 PM »

pictured: some vents, that sadly aren't the focus of this thread


Basically, just post here to let off steam. Post great things that happened to you, or horrible things that happened to you. Post your personal beliefs or views on the world at large. Post anything you need to let out here, and if you can, feel free to discuss those things with others in a civil manner.

Couple rules here to maintain the peace, though. Discussion is intended to be semi-serious, so please leave all those spicey memes of yours at the door. You can give criticism to people- this isn't an asspat-centralized hugbox thread. Just don't heat these discussions up to a handicapped flame war.

130
Creativity / Re: Game Design Megathread
« on: September 07, 2016, 09:24:21 AM »
Also, a note about engines:
There's no shame in using a game engine, in fact that's why they are made- to ease off most of the heavy lifting and let you just focus on creating the game. The only main flaw is that you have to stick with that engine's API, and if that API is lacking in some department, then so will your game. Thankfully, this isn't the case with most modern game engines (Game Maker Studio, Unity, Unreal, etc.)

If you want to make an engine, though, it'll be one hell of an effort- writing code for game objects, managing memory, file loading/unloading, maps, interactions between objects, shaders... Everything that was handled so easily in a game engine now has to be managed manually by yourself. But, if you think you're up to the programming challenge, making your own engine would be handsomely worth it in the end: you'll have your very own game engine, fine-tuned to your specifications, with all the stuff you need and nothing you don't. Once you've made a game engine, you probably won't need to make another ever again- just keep using that one and tweak it as necessary.

TL;DR If you want flexibility make your own game engine, if you want to make games quickly without worrying about the technical stuff use a preexisting engine

EDIT: Also, on picking a programming language: Obviously, if you're using an engine, use that engine's programming language, but if you're making an engine from scratch, you'll need an object-oriented language. Games don't lend themselves very well to a functional approach once they pass a certain size. Popular languages used for engines nowadays are C++ (the hardest language, but the most powerful and universal) Java (somewhat easier than C++, but has very bad memory management issues) and C# (somewhere in between)

131
Games / Re: No Man's Sky: Support Thread
« on: September 07, 2016, 01:35:33 AM »
choice-supportive bias: the thread

I'm pretty sure the only reason Rally and Tony are still defending this game is because they paid 60 dollars for it and don't want to tell themselves they wasted their money

...that or they're trolling, which is definitely a possibility

132

133
Drama / Re: The Full Response
« on: September 02, 2016, 01:21:06 AM »
The memes are juuuust old enough to be classy.
memes are like fine wine
you gotta let them age

134
Off Topic / Re: (title = any activist - doing a bad action)
« on: September 01, 2016, 01:39:05 PM »
(condemning tony for making another clickbait thread)

135
Off Topic / Re: forget anti-vaxxers
« on: September 01, 2016, 11:08:46 AM »
just let natural selection run its course and all the anti-vaxxers will kill themselves

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