Author Topic: Halo: Reach (actual information inside)  (Read 2132 times)

Information taken from the FP thread, posted here for users who don't visit FP.
http://www.facepunch.com/showthread.php?t=878193

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- Reach will NOT follow the book, Fall of Reach.

- We play as Spartan IIIs. Jorge is the only Spartan II on the team, and as a result is larger.

- Carter 259 and Kat 320 are the only members of their original squad.

- Jorge is a heavy weapons specialist.

- "Skully" now has a name, Emile 239. He's the silent type of the game.

- The sniper is called Jun 266. He's thoughtful and taciturn.

- We can customise the appearance of the Lone Wolf by a small degree. Awesome.

- The game is apparently darker than any of the other Halo games, even more so than ODST.

- Human Insurrectionists are possibly in the game

- Bungie have once again made the Covenant more dangerous and frightening, as they were in Halo 1.

- Covenant soldiers no longer speak English, they speak in their own languages.

- A new enemy like a Jackal has been introduced, named a "Skirmisher." They are deadly and cunning enemies that attack in packs, and flank secure positions.

- Graphics have been improved drastically, as proven by in-magazine comparisons.

- Elites are back and are more ferocious than ever.

- Larger scale combat will be in Reach. Where only 20 AI at a time could be on screen in Halo 3, now over 40 AI and 20 vehicles can be present at a time.

- Scenes are more cinematic.

- Noble Team splits up at a point in the story, but it seems they soon get back together.

- Health Bar is back along with energy shield.

- Single shot rifle like the Halo 2 E3 demo is in the game, named the Designated Marksman Rifle (DRM)

- Sniper, AR and Magnum make a return. Gun sounds are more realistic. (wat)

- Needler Rifle is in the game, a mid-range headshot capable weapon.

- Spike Grenades and Flame Grenades are out. Only frags and plasma remain.

- Helicopter Transport is called the Falcon.

- Civillian vehicles are now drivable.

- Fully stealthy gameplay is now possible.

- Assassinations are possible with a knife by holding down the melee button. (please no COD stuff)

- Sprinting is now possible through an equipment like mechanic.

- Spirits, the Covenant drop ship in CE, return in Reach, alongside Phantoms.

- Grunts look a lot more menacing.

- Motion Tracker seems compressed, like an oval rather than the Halo 3 circle.

- Hud is yellow rather than blue.

- Marines look vaguely like Halo 1 marines.

- Phantoms now have a flashlight, like the one seen in the ODST announcement trailer.

- Elites seem taller, and are no longer hunched.

- All features from Halo 3 (Forge, Theatre, Co-op) make a comeback along with several new ones.

- We will be shown what Reach looks like before it is destroyed. We will see the levels of destruction progress as we get further through the game, implying the game takes place over a longish period of time.

Sweet JESUS.
I'm even more excited.

Looks like the best Halo game yet. I wish that they would just release these on the PC at the same time as the console versions :/

Woah, ANOTHER halo game?

...

Woah, ANOTHER halo game?

...

Inorite?

Who ever heard of making sequels to a popular series of games?

making sequels to a popular series of games?


sorry was bored..

Looks like the best Halo game yet. I wish that they would just release these on the PC at the same time as the console versions :/
Halo is one of the only reasons to buy a Xbox now. so Microsoft is not porting them to PC so more people buy Xboxs.

Expect ports when the new Xbox comes out.

 Emile is my favorite character from the book Reach. And I cant wait to see what John 117 looks like. They said that the game connects to Halo 1 in a large way, it'll show how John ended up all alone in the cryo pods. :C

Halo is one of the only reasons to buy a Xbox now. so Microsoft is not porting them to PC so more people buy Xboxs.

Expect ports when the new Xbox comes out.
:(((((((((

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- Civillian vehicles are now drivable.
sweet.

so, spartan III's were the ones with the camo suit, right?

so, spartan III's were the ones with the camo suit, right?
I think so, but I have no idea what the forget they're doing on Reach.

Sound interesting.
Also inb4valvefanboystrashthisthre ad

Holy crap this one looks GOOD.
Hopefully it doesn't get over hyped and ruin the game totally.

I might pool my money and get a 360 for this.

Holy crap this one looks GOOD.
Hopefully it doesn't get over hyped and ruin the game totally.
Hype ruins a game for you? That's dumb. A game is bad if it's bad, not bad if a lot of people like it.

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- The game is apparently darker than any of the other Halo games, even more so than ODST.
There better be some loving VISR night vision, and a flashlight. Having to play half of ODST with brightness jacked up and the VISR on got old pretty fast, especially when the VISR was too weak to light up the interiors of buildings.