i have a new idea.. and i come posting here looking for advice
i wanna make a swat 4-type minigame in blockland. preset maps, but random spawns around the map each time you play. there's a bad guy's team and a swat team, the bad guys are AI and the good guys are the players. is there some way I could do this with events? like, detect when the minigame restarts, mix up the spawn locations, maybe the number of enemy AI spawning in is determined by the number of players opposing---that would probably be good for balance?
thanks for your thoughts everyone! i wanna make a cool weapon and item pack for this idea and if any folks in the clan wanna help with some scripting things.. i would appreciate!